diff --git a/vacuum_gambit.p8 b/vacuum_gambit.p8 index cfaf6c3..f293349 100644 --- a/vacuum_gambit.p8 +++ b/vacuum_gambit.p8 @@ -339,12 +339,14 @@ function drawhud() draw_gun_info("❎",1,116,3,primary_ship.main_gun) draw_gun_info("🅾️",1,116,29,primary_ship.special_gun) - --dropshadow("x h",114,57,1) inset(114,57,119,118) + rectfill(119,57,125,58,13) + inset(120,64,125,125) + rectfill(114,124,120,125,13) + print("XP",120,56,1) + print("HP",113,121,1) fillp(0x5a5a) vertmeter(115,58,118,117,primary_ship.xp, primary_ship.xptarget, powcols) - - inset(120,64,125,125) -- 59 px vertically local mxs, cs, mxh, ch = primary_ship.maxshield, primary_ship.shield, primary_ship.maxhp, primary_ship.hp if (mxs > 0) and (mxh > 0) then @@ -360,7 +362,7 @@ function drawhud() print("!", 122, 93, 9) print("!", 121, 92, 8) end - fillp(0) + fillp(0) end function draw_gun_info(lbl,fgc,x,y,gun)