diff --git a/vacuum_gambit.p8 b/vacuum_gambit.p8 index 7237691..668f520 100644 --- a/vacuum_gambit.p8 +++ b/vacuum_gambit.p8 @@ -1,5 +1,5 @@ pico-8 cartridge // http://www.pico-8.com -version 41 +version 42 __lua__ -- vacuum gambit -- by kistaro windrider @@ -668,7 +668,7 @@ zap_e = bullet_base.new{ damage = 1, dx = 0, -- px/frame - dy = -4, + dy = 4, hitship = const_fxn(true), @@ -678,7 +678,7 @@ mknew(zap_e) zap_p = zap_e.new{ sprite = 8, - dy = 8, + dy = -8, y_off = 0, category = player_blt_cat, } @@ -755,7 +755,7 @@ mknew(blast_gun) protron_e = bullet_base.new{ --shape - sprite - 24, + sprite = 24, width = 1, --in 8x8 blocks height = 1, hurt = { -- hurtbox - where this ship can be hit @@ -768,7 +768,7 @@ protron_e = bullet_base.new{ y_off = 4, damage = 1, - dym = -0.5, -- gun sets dy; + dym = 0.5, -- gun sets dy; -- this is mult category = enemy_blt_cat, } @@ -776,7 +776,7 @@ mknew(protron_e) protron_p = protron_e.new{ sprite=23, - dym = 1, + dym = -1, y_off = 0, category=player_blt_cat, } @@ -833,13 +833,16 @@ vulcan_e = bullet_base.new{ damage = 0.5, -- dx from gun - dy = -2, + dy = 2, + category=enemy_blt_cat } mknew(vulcan_e) vulcan_p = vulcan_e.new{ sprite=22, y_off = 4, + dy = -4, + category=player_blt_cat } mknew(vulcan_e)