From e018578754c0876587632351bfeb57c270691a3d Mon Sep 17 00:00:00 2001 From: Kistaro Windrider Date: Fri, 20 Jun 2025 16:36:18 -0700 Subject: [PATCH] keep animating bullets while dead --- vacuum_gambit.p8 | 2 ++ 1 file changed, 2 insertions(+) diff --git a/vacuum_gambit.p8 b/vacuum_gambit.p8 index 8b73701..e0c345b 100644 --- a/vacuum_gambit.p8 +++ b/vacuum_gambit.p8 @@ -253,6 +253,8 @@ function updategame() ps:hitbullet(eb) return eb:hitship(ps) end) + else + ebullets:strip(call_move) end -- many bullets and many enemy ships;