#ifndef CROCPARTY_GAME_MAP_H
#define CROCPARTY_GAME_MAP_H

#include "game/game_collision.h"
#include "sys/sys.h"

extern sys_i32 game_map_player_start_x;
extern sys_i32 game_map_player_start_y;
extern sys_map map_game_map;

void map_game_map_create_entities();
#endif

