#ifndef CROCPARTY_GAME_MAP_H #define CROCPARTY_GAME_MAP_H #include "game/game_collision.h" #include "sys/sys.h" extern sys_i32 game_map_player_start_x; extern sys_i32 game_map_player_start_y; extern sys_map map_game_map; void map_game_map_create_entities(); #endif