#ifndef SYS_INPUT_H #define SYS_INPUT_H /** * Update the state of every button. Each button's btnp state depends * on how long it's been down, and calling this function adds one frame. * * Usually this is called by sys_update(), at the start of frame. */ void sys_input_update(); /** * Resets the input state -- all buttons have been held for 0 frames. * * If the buttons are held next frame, this will lead to a btnp(). * * There's rarely any reason for user code to call this. */ void sys_input_reset(); /** * Return whether a button is down. */ bool sys_btn(DeviceButton button); /** * Return whether a button was just pressed. * * If `repeat`, then this repeats after 30 frames, returning true every 8 * frames after that. */ bool sys_btnp(DeviceButton button, bool repeat); #endif // SYS_INPUT_H