#include #include #include "sys.h" bool sys_initialized = false; void sys_init() { assert(!sys_get_initialized()); sys_initialized = true; // reset graphics sys_clip_reset(); sys_camera_reset(); sys_spal_reset(); sys_dpal_reset(); } void sys_update() { sys_input_update(); } bool sys_get_initialized() { return sys_initialized; } void sys_destroy() { assert(sys_get_initialized()); sys_initialized = false; }