#ifndef CROCPARTY_SYS_DATA_H #define CROCPARTY_SYS_DATA_H #include #define SYS_COLOR_TRANSPARENT 255 #define SYS_COLOR_N 256 #define SYS_SPRITE_H 8 #define SYS_SPRITE_W 8 typedef int32_t sys_i32; typedef uint8_t sys_color; typedef uint8_t sys_maptile; typedef uint32_t sys_screen_color; typedef uint64_t sys_glyph; typedef struct { sys_color pixels[SYS_SPRITE_H][SYS_SPRITE_W]; } sys_sprite; typedef struct { sys_sprite* sprites; uint32_t width; uint32_t height; } sys_spritesheet; typedef struct { sys_maptile* tiles; uint32_t width; uint32_t height; } sys_map; sys_screen_color sys_make_screen_color(uint8_t r, uint8_t g, uint8_t b); sys_i32 sys_max_i32(sys_i32 x, sys_i32 y); sys_i32 sys_min_i32(sys_i32 x, sys_i32 y); sys_i32 sys_abs_i32(sys_i32 x); sys_i32 sys_sgn_i32(sys_i32 x); #endif // CROCPARTY_SYS_DATA_H