import { Sprite } from "./engine/internal/sprite.ts"; import imgCollectibles from "./art/pickups/collectibles.png"; import imgCollectiblesSilhouettes from "./art/pickups/collectibles_silhouettes.png"; import imgLadder from "./art/pickups/ladder.png"; import imgLock from "./art/pickups/lock.png"; import { Point, Size } from "./engine/datatypes.ts"; import imgThrallBat from "./art/thralls/thrall_bat.png"; import imgThrallCharm from "./art/thralls/thrall_charm.png"; import imgThrallLore from "./art/thralls/thrall_lore.png"; import imgThrallParty from "./art/thralls/thrall_party.png"; import imgThrallStare from "./art/thralls/thrall_stare.png"; import imgThrallStealth from "./art/thralls/thrall_stealth.png"; export let sprCollectibles = new Sprite( imgCollectibles, new Size(32, 32), new Point(16, 16), new Size(5, 1), 5, ); export let sprCollectiblesSilhouettes = new Sprite( imgCollectiblesSilhouettes, new Size(32, 32), new Point(16, 16), new Size(5, 1), 5, ); export let sprLadder = new Sprite( imgLadder, new Size(16, 16), new Point(8, 8), new Size(1, 1), 1, ); export let sprLock = new Sprite( imgLock, new Size(16, 16), new Point(8, 8), new Size(1, 1), 1, ); export let sprThrallBat = new Sprite( imgThrallBat, new Size(24, 24), new Point(12, 12), new Size(4, 1), 4, ); export let sprThrallCharm = new Sprite( imgThrallCharm, new Size(24, 24), new Point(12, 12), new Size(4, 1), 4, ); export let sprThrallLore = new Sprite( imgThrallLore, new Size(24, 24), new Point(12, 12), new Size(4, 1), 4, ); export let sprThrallParty = new Sprite( imgThrallParty, new Size(24, 24), new Point(12, 12), new Size(4, 1), 4, ); export let sprThrallStare = new Sprite( imgThrallStare, new Size(24, 24), new Point(12, 12), new Size(4, 1), 4, ); export let sprThrallStealth = new Sprite( imgThrallStealth, new Size(24, 24), new Point(12, 12), new Size(4, 1), 4, );