import {hostGame} from "./engine/internal/host.ts"; import {game} from "./game.ts"; import {getStateManager} from "./statemanager.ts"; getStateManager().startGame({ name: "Pyrex", title: "", note: null, stats: {AGI: 10, INT: 10, CHA: 10, PSI: 10}, talents: {AGI: 0, INT: 0, CHA: 0, PSI: 0}, skills: [], isCompulsory: false, inPenance: false, }, null); hostGame(game);