import {hostGame} from "./engine/internal/host.ts";
import {game} from "./game.ts";
import {getStateManager} from "./statemanager.ts";

getStateManager().startGame({
  name: "Pyrex",
  title: "",
  note: null,
  stats: {AGI: 10, INT: 10, CHA: 10, PSI: 10},
  talents: {AGI: 0, INT: 0, CHA: 0, PSI: 0},
  skills: [],
  isCompulsory: false,
  inPenance: false,
}, null);
hostGame(game);