import { getHuntMode } from "./huntmode.ts"; import { getHud } from "./hud.ts"; export class Gameplay { update() { getHuntMode().update(); getHud().update(); } draw() { getHuntMode().draw(); getHud().draw(); } get blocksHud(): boolean { return false; } } let active = new Gameplay(); export function getGameplay(): Gameplay { return active; }