main={} add(modules,main) function main:init() extcmd("rec") self.state_manager=state_manager:new() -- instantiate one global self.state_manager:push(state_menu:new()) --[[ local b=board:new(watcher:new(progression[#progression],1,{})) b.last_card=75 self.state_manager:push(state_wonround:new(b)) ]]-- if (completion_tracker:should_show_tutorial()) self.state_manager:push(state_ironman:new(tutorial)) self.state_manager:push(state_content_warning:new()) end function main:update() self.state_manager:update() end function main:draw() self.state_manager:draw() apply_palette() end