CardSimEngine/cardsim/terminalui.go

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2023-04-02 06:22:50 +00:00
package cardsim
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import (
"fmt"
"strconv"
"strings"
)
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func RunSimpleTerminalUI[C StatsCollection](p *Player[C]) error {
for {
err := p.StartNextTurn()
if p.DebugLevel < 1 && IsSeriousError(err) {
return err
}
p.ReportError(err)
for p.CanAct() {
isCard, cardIdx, choiceIdx := pickNextAction(p)
var msg Message
if isCard {
msg, err = p.EnactCard(cardIdx, choiceIdx)
} else {
msg, err = p.EnactPermanentAction(cardIdx, choiceIdx)
}
p.ReportError(err)
if p.DebugLevel < 1 && IsSeriousError(err) {
return err
}
displayAndWait(msg)
}
review(p)
err = p.Simulate()
if p.DebugLevel < 1 && IsSeriousError(err) {
return err
}
if p.DebugLevel < 1 && p.State.Over() {
return nil
}
}
return nil
}
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func displayAndWait(m Message) {
if m == nil {
return
}
fmt.Println(m.String())
wait()
}
func wait() {
fmt.Println()
fmt.Println("<press ENTER to continue>")
fmt.Scanln()
}
func pickNextAction[C StatsCollection](p *Player[C]) (isCard bool, cardIdx int, choiceIdx int) {
cls()
needsDivider := displayMessageSection(p)
if needsDivider {
divider()
}
displayPrompt(p)
actionsOffset := displayStatsMenu(p)
handOffset := displayPermanentActionsMenu(p, actionsOffset)
max := displayHandMenu(p, handOffset)
divider()
var input string
fmt.Printf("Show just (M)essages, (S)tats, (A)ctions, make a choice (1-%d), or (Q)uit? >", max+1)
fmt.Scanln(&input)
input = strings.TrimSpace(input)
input = strings.ToLower(input)
switch input {
// Special cases
case "m":
cls()
displayMessageSection(p)
wait()
case "s":
statsMode(p)
case "a":
actionsMode(p)
case "q":
confirmQuit()
default:
i, err := strconv.Atoi(input)
if err != nil {
fmt.Println("Sorry, I don't understand.")
wait()
return pickNextAction(p)
}
if i > max {
fmt.Println("That's not a valid action.")
wait()
return pickNextAction(p)
}
i -= 1
if i < actionsOffset {
cls()
DisplayOnePanelAndWait(p, i)
} else if i < handOffset {
cls()
i -= actionsOffset
option, ok := promptPermanentAction(p, i)
if ok {
return false, i, option
}
} else {
cls()
i -= handOffset
option, ok := promptCard(p, i)
if ok {
return true, i, option
}
}
}
return pickNextAction(p)
}