Implement standard debuggers.
These debug actions are added to all players by default.
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@ -5,8 +5,6 @@ import (
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"fmt"
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"git.chromaticdragon.app/kistaro/CardSimEngine/cardsim"
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"github.com/kr/pretty"
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)
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func main() {
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@ -46,7 +44,7 @@ func main() {
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Name: cardsim.MsgStr("Stats"),
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Intro: cardsim.MsgStr("Hi! These are the smoke test stats."),
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},
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ruledumper{},
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cardsim.RuleDumper[*SmokeTestCollection]{},
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}
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p.Prompt = prompt{}
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p.DebugLevel = 5
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@ -73,13 +71,3 @@ func (prompt) Info(p *cardsim.Player[*SmokeTestCollection]) ([]cardsim.Message,
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cardsim.Msgf("The current Number is %d. It tastes like %s.", p.Stats.Number.Value, p.Stats.Flavor.Value),
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}, nil
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}
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type ruledumper struct{}
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func (ruledumper) Title(p *player) cardsim.Message {
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return cardsim.MsgStr("Rule Dumper")
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}
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func (ruledumper) Info(p *player) ([]cardsim.Message, error) {
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return []cardsim.Message{cardsim.Msgf("%# v", pretty.Formatter(p.Rules))}, nil
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}
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