Add a general shuffler and deck shuffling.

This commit is contained in:
2023-04-01 19:13:42 -07:00
parent 20561c574c
commit b8c0e5603a
2 changed files with 71 additions and 1 deletions

View File

@ -2,6 +2,7 @@ package cardsim
import (
"fmt"
"math/rand"
)
// InsertInto inserts one or more items into a slice at an arbitrary index.
@ -98,3 +99,30 @@ func DeleteNFrom[T any](slice []T, loc, n int) []T {
copy(slice[loc:], slice[loc+n:])
return slice[:len(slice)-n]
}
// ShuffleAll shuffles everything in slice, using the provided rand.Rand.
// If no rand.Rand is provided, this uses the default source.
func ShuffleAll[T any](slice []T, r *rand.Rand) {
shuffle := rand.Shuffle
if r != nil {
shuffle = r.Shuffle
}
shuffle(len(slice), func(i, j int) {
slice[i], slice[j] = slice[j], slice[i]
})
}
// ShufflePart shuffles the `n` elements of `slice` starting at `loc`
// in-place, using the provided rand.Rand. If the range of items to
// shuffle is not entirely within `slice`, this panics.
//
// If no rand.Rand is provided, this uses the default source.
func ShufflePart[T any](slice []T, r *rand.Rand, loc, n int) {
if loc < 0 || loc+n > len(slice) {
panic(fmt.Sprintf("can't shuffle %d elements from a %d-element slice at location %d", n, len(slice), loc))
}
if n < 1 {
return
}
ShuffleAll(slice[loc:loc+n], r)
}