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3eb087201f
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9e659ecf41
@ -423,31 +423,3 @@ func (p *Player[C]) EnactPermanentAction(actionIdx, choiceIdx int) (Message, err
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}
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return p.EnactPermanentActionUnchecked(actionIdx, choiceIdx)
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}
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// ReportError adds an error to the temporary messages, depending on
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// its severity and debug settings:
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//
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// - If the error is nil, this never does anything.
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// - If the error is serious, this emits the error if the debug level is
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// -1 or greater.
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// - If the error is only a warning, this emits the error if the debug
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// level is 0 or greater.
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func (p *Player[C]) ReportError(e error) {
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if e == nil || p.DebugLevel < -1 {
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return
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}
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if p.DebugLevel < 0 && !IsSeriousError(e) {
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return
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}
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p.ChapterBreak()
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severity := "[Warning]"
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if IsSeriousError(e) {
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severity = "[ERROR]"
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}
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p.TemporaryMessages = append(p.TemporaryMessages, Msgf("%s: %v", severity, e))
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}
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// CanAct returns whether the player has actions theoretically available.
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func (p *Player[C]) CanAct() bool {
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return p.ActionsRemaining > 0 && (len(p.Hand) > 0 || len(p.PermanentActions) > 0)
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}
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@ -1,145 +0,0 @@
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package cardsim
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import (
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"fmt"
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"os"
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"strconv"
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"strings"
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)
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func RunSimpleTerminalUI[C StatsCollection](p *Player[C]) error {
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for {
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err := p.StartNextTurn()
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if p.DebugLevel < 1 && IsSeriousError(err) {
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return err
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}
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p.ReportError(err)
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for p.CanAct() {
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isCard, cardIdx, choiceIdx := pickNextAction(p)
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var msg Message
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if isCard {
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msg, err = p.EnactCard(cardIdx, choiceIdx)
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} else {
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msg, err = p.EnactPermanentAction(cardIdx, choiceIdx)
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}
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p.ReportError(err)
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if p.DebugLevel < 1 && IsSeriousError(err) {
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return err
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}
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displayAndWait(msg)
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}
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review(p)
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err = p.Simulate()
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if p.DebugLevel < 1 && IsSeriousError(err) {
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return err
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}
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if p.DebugLevel < 1 && p.State.Over() {
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return nil
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}
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}
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return nil
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}
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func displayAndWait(m Message) {
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if m == nil {
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return
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}
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fmt.Println(m.String())
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wait()
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}
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func wait() {
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fmt.Println()
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fmt.Println("<press ENTER to continue>")
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fmt.Scanln()
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}
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func pickNextAction[C StatsCollection](p *Player[C]) (isCard bool, cardIdx int, choiceIdx int) {
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cls()
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needsDivider := displayMessageSection(p)
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if needsDivider {
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divider()
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}
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displayPrompt(p)
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actionsOffset := displayStatsMenu(p)
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handOffset := displayPermanentActionsMenu(p, actionsOffset)
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max := displayHandMenu(p, handOffset)
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divider()
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var input string
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fmt.Printf("Show just (M)essages, (S)tats, (A)ctions, make a choice (1-%d), or (Q)uit? >", max+1)
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fmt.Scanln(&input)
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input = strings.TrimSpace(input)
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input = strings.ToLower(input)
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switch input {
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// Special cases
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case "m":
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cls()
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displayMessageSection(p)
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wait()
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case "s":
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statsMode(p)
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case "a":
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actionsMode(p)
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case "q":
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confirmQuit()
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default:
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i, err := strconv.Atoi(input)
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if err != nil {
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fmt.Println("Sorry, I don't understand.")
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wait()
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return pickNextAction(p)
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}
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if i > max {
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fmt.Println("That's not a valid action.")
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wait()
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return pickNextAction(p)
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}
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i -= 1
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if i < actionsOffset {
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cls()
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DisplayOnePanelAndWait(p, i)
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} else if i < handOffset {
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cls()
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i -= actionsOffset
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option, ok := promptPermanentAction(p, i)
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if ok {
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return false, i, option
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}
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} else {
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cls()
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i -= handOffset
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option, ok := promptCard(p, i)
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if ok {
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return true, i, option
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}
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}
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}
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return pickNextAction(p)
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}
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func cls() {
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fmt.Println("\033[H\033[2J")
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}
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func divider() {
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fmt.Println()
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fmt.Println(SectionBreak.String())
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fmt.Println()
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}
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func confirmQuit() {
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divider()
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fmt.Println("Are you sure you want to quit? (Y/N) ")
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var s string
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fmt.Scanln(&s)
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s = strings.TrimSpace(s)
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s = strings.ToLower(s)
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if strings.HasPrefix(s, "y") {
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fmt.Println("Bye!")
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os.Exit(0)
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}
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}
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