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e1eac9de0f
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e1eac9de0f | |||
7371cddab3 | |||
aecd8683b2 |
@ -5,9 +5,8 @@ package cardsim
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type Card[C StatsCollection] interface {
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// Title is the short name of the card displayed in the hand
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// and at the top of the card output. It receives the current
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// player as an argument. If it returns an error that is not
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// a warning, the game crashes.
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Title(p *Player[C]) (Message, error)
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// player as an argument.
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Title(p *Player[C]) Message
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// Urgent reports whether the card is considered urgent. If
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// the player has any urgent cards in hand, they cannot choose to act
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@ -68,8 +67,8 @@ type BasicCard[C StatsCollection] struct {
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}
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// Title implements Card.
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func (b *BasicCard[C]) Title(_ *Player[C]) (Message, error) {
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return b.CardTitle, nil
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func (b *BasicCard[C]) Title(_ *Player[C]) Message {
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return b.CardTitle
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}
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// Urgent implements Card.
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@ -11,7 +11,7 @@ import (
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type InfoPanel[C StatsCollection] interface {
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// Title returns the title of this InfoPanel, which is also used as the
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// label presented to the player to access this panel.
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Title(p *Player[C]) (Message, error)
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Title(p *Player[C]) Message
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// Info returns the displayable contents of this InfoPanel. A nil Message
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// in the output is interpreted as a paragraph break.
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@ -44,8 +44,8 @@ func VisibleOrDebug[C StatsCollection](p *Player[C], s Stat) bool {
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}
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// Title implements `InfoPanel[C]` by returning b's `Name`.
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func (b *BasicStatsPanel[C]) Title(p *Player[C]) (Message, error) {
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return b.Name, nil
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func (b *BasicStatsPanel[C]) Title(p *Player[C]) Message {
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return b.Name
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}
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// Info implements `InfoPanel[C]` by dumpiing p.Stats, showing those items for
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@ -27,7 +27,8 @@ func RunSimpleTerminalUI[C StatsCollection](p *Player[C]) error {
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if p.DebugLevel < 1 && IsSeriousError(err) {
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return err
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}
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displayAndWait(msg)
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display(msg)
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wait()
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}
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review(p)
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@ -43,12 +44,11 @@ func RunSimpleTerminalUI[C StatsCollection](p *Player[C]) error {
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return nil
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}
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func displayAndWait(m Message) {
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func display(m Message) {
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if m == nil {
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return
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}
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fmt.Println(m.String())
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wait()
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}
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func wait() {
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@ -58,67 +58,73 @@ func wait() {
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}
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func pickNextAction[C StatsCollection](p *Player[C]) (isCard bool, cardIdx int, choiceIdx int) {
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cls()
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needsDivider := displayMessageSection(p)
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if needsDivider {
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divider()
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}
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displayOnePanel(p, p.Prompt)
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actionsOffset := displayStatsMenu(p)
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handOffset := displayPermanentActionsMenu(p, actionsOffset)
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max := displayHandMenu(p, handOffset)
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divider()
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var input string
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fmt.Printf("Show just (M)essages, (S)tats, (A)ctions, make a choice (1-%d), or (Q)uit? >", max+1)
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fmt.Scanln(&input)
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input = strings.TrimSpace(input)
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input = strings.ToLower(input)
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switch input {
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// Special cases
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case "m":
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for {
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cls()
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displayMessageSection(p)
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wait()
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case "s":
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statsMode(p)
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case "a":
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actionsMode(p)
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case "q":
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confirmQuit()
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default:
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i, err := strconv.Atoi(input)
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if err != nil {
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fmt.Println("Sorry, I don't understand.")
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wait()
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return pickNextAction(p)
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needsDivider := displayMessageSection(p)
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if needsDivider {
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divider()
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}
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if i > max {
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fmt.Println("That's not a valid action.")
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wait()
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return pickNextAction(p)
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displayOnePanel(p, p.Prompt)
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divider()
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actionsOffset := displayStatsMenu(p)
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if actionsOffset > 0 {
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divider()
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}
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i -= 1
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if i < actionsOffset {
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handOffset := displayPermanentActionsMenu(p, actionsOffset)
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max := displayHandMenu(p, handOffset)
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divider()
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var input string
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fmt.Printf("Show just (M)essages, (S)tats, (A)ctions, make a choice (1-%d), or (Q)uit? >", max+1)
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fmt.Scanln(&input)
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input = strings.TrimSpace(input)
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input = strings.ToLower(input)
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switch input {
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// Special cases
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case "m":
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cls()
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DisplayOnePanelAndWait(p, i)
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} else if i < handOffset {
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cls()
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i -= actionsOffset
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option, ok := promptPermanentAction(p, i)
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if ok {
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return false, i, option
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displayMessageSection(p)
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wait()
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case "s":
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statsMode(p)
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case "a":
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actionsMode(p)
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case "q":
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confirmQuit()
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default:
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i, err := strconv.Atoi(input)
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if err != nil {
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fmt.Println("Sorry, I don't understand.")
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wait()
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return pickNextAction(p)
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}
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} else {
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cls()
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i -= handOffset
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option, ok := promptCard(p, i)
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if ok {
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return true, i, option
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if i > max {
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fmt.Println("That's not a valid action.")
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wait()
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return pickNextAction(p)
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}
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i -= 1
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if i < actionsOffset {
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cls()
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displayOnePanel(p, p.InfoPanels[i])
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wait()
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} else if i < handOffset {
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cls()
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i -= actionsOffset
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option, ok := promptPermanentAction(p, i)
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if ok {
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return false, i, option
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}
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} else {
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cls()
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i -= handOffset
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option, ok := promptCard(p, i)
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if ok {
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return true, i, option
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}
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}
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}
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}
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return pickNextAction(p)
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}
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func cls() {
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@ -145,23 +151,36 @@ func confirmQuit() {
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}
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func displayOnePanel[C StatsCollection](p *Player[C], panel InfoPanel[C]) error {
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var errs ErrorCollector
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t, err := panel.Title(p)
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if IsSeriousError(err) {
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return err
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}
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errs.Add(err)
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ts := t.String()
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ts := panel.Title(p).String()
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if len(ts) > 0 {
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fmt.Println(ts)
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fmt.Println(strings.Repeat("-", len(ts)))
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fmt.Println()
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}
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m, err := panel.Info(p)
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errs.Add(err)
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if IsSeriousError(err) {
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return errs.Emit()
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return err
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}
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displayAndWait(MultiMessage(m))
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return errs.Emit()
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display(MultiMessage(m))
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return err
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}
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func displayMessageSection[C StatsCollection](p *Player[C]) bool {
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if len(p.TemporaryMessages) == 0 {
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return false
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}
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display(MultiMessage(p.TemporaryMessages))
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return true
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}
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func displayStatsMenu[C StatsCollection](p *Player[C]) int {
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if len(p.InfoPanels) == 0 {
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return 0
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}
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fmt.Println("Info Panels")
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fmt.Println("-----------")
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for i, s := range p.InfoPanels {
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fmt.Printf("[%2d]: %s", i+1, s.Title(p).String())
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}
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return len(p.InfoPanels)
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}
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