CardSimEngine/cardsim/terminalui.go

214 lines
4.1 KiB
Go

package cardsim
import (
"fmt"
"os"
"strconv"
"strings"
)
func RunSimpleTerminalUI[C StatsCollection](p *Player[C]) error {
for {
err := p.StartNextTurn()
if p.DebugLevel < 1 && IsSeriousError(err) {
return err
}
p.ReportError(err)
for p.CanAct() {
isCard, cardIdx, choiceIdx := pickNextAction(p)
var msg Message
if isCard {
msg, err = p.EnactCard(cardIdx, choiceIdx)
} else {
msg, err = p.EnactPermanentAction(cardIdx, choiceIdx)
}
p.ReportError(err)
if p.DebugLevel < 1 && IsSeriousError(err) {
return err
}
display(msg)
wait()
}
review(p)
err = p.Simulate()
if p.DebugLevel < 1 && IsSeriousError(err) {
return err
}
if p.DebugLevel < 1 && p.State.Over() {
return nil
}
}
return nil
}
func display(m Message) {
if m == nil {
return
}
fmt.Println(m.String())
}
func wait() {
fmt.Println()
fmt.Println("<press ENTER to continue>")
fmt.Scanln()
}
func pickNextAction[C StatsCollection](p *Player[C]) (isCard bool, cardIdx int, choiceIdx int) {
for {
cls()
needsDivider := displayMessageSection(p)
if needsDivider {
divider()
}
displayOnePanel(p, p.Prompt)
divider()
actionsOffset := displayStatsMenu(p)
if actionsOffset > 0 {
divider()
}
handOffset := displayPermanentActionsMenu(p, actionsOffset)
if handOffset > actionsOffset {
fmt.Println()
}
max := displayHandMenu(p, handOffset)
divider()
var input string
fmt.Printf("Show just (M)essages, (S)tats, (A)ctions, make a choice (1-%d), or (Q)uit? >", max+1)
fmt.Scanln(&input)
input = strings.TrimSpace(input)
input = strings.ToLower(input)
switch input {
// Special cases
case "m":
cls()
displayMessageSection(p)
wait()
case "s":
statsMode(p)
case "a":
actionsMode(p)
case "q":
confirmQuit()
default:
i, err := strconv.Atoi(input)
if err != nil {
fmt.Println("Sorry, I don't understand.")
wait()
return pickNextAction(p)
}
if i > max {
fmt.Println("That's not a valid action.")
wait()
return pickNextAction(p)
}
i -= 1
if i < actionsOffset {
cls()
displayOnePanel(p, p.InfoPanels[i])
wait()
} else if i < handOffset {
cls()
i -= actionsOffset
option, ok := promptPermanentAction(p, i)
if ok {
return false, i, option
}
} else {
cls()
i -= handOffset
option, ok := promptCard(p, i)
if ok {
return true, i, option
}
}
}
}
}
func cls() {
fmt.Println("\033[H\033[2J")
}
func divider() {
fmt.Println()
fmt.Println(SectionBreak.String())
fmt.Println()
}
func confirmQuit() {
divider()
fmt.Println("Are you sure you want to quit? (Y/N) ")
var s string
fmt.Scanln(&s)
s = strings.TrimSpace(s)
s = strings.ToLower(s)
if strings.HasPrefix(s, "y") {
fmt.Println("Bye!")
os.Exit(0)
}
}
func displayOnePanel[C StatsCollection](p *Player[C], panel InfoPanel[C]) error {
ts := panel.Title(p).String()
if len(ts) > 0 {
fmt.Println(ts)
fmt.Println(strings.Repeat("-", len(ts)))
fmt.Println()
}
m, err := panel.Info(p)
if IsSeriousError(err) {
return err
}
display(MultiMessage(m))
return err
}
func displayMessageSection[C StatsCollection](p *Player[C]) bool {
if len(p.TemporaryMessages) == 0 {
return false
}
display(MultiMessage(p.TemporaryMessages))
return true
}
func displayStatsMenu[C StatsCollection](p *Player[C]) int {
if len(p.InfoPanels) == 0 {
return 0
}
fmt.Println("Info Panels")
fmt.Println("-----------")
for i, s := range p.InfoPanels {
fmt.Printf("[%2d]: %s\n", i+1, s.Title(p).String())
}
return len(p.InfoPanels)
}
func displayPermanentActionsMenu[C StatsCollection](p *Player[C], offset int) int {
if len(p.PermanentActions) == 0 {
return offset
}
fmt.Println("Always Available")
fmt.Println("----------------")
for i, s := range p.PermanentActions {
fmt.Printf("[%2d]: %s\n", i+offset+1, s.Title(p))
}
return offset + len(p.PermanentActions)
}
func displayHandMenu[C StatsCollection](p *Player[C], offset int) int {
if len(p.Hand) == 0 {
return offset
}
fmt.Println("Hand")
fmt.Println("----")
for i, s := range p.Hand {
fmt.Printf("[%2d]: %s\n", i+offset+1, s.Title(p))
}
return offset + len(p.Hand)
}