forked from pyrex/chameleonic
Make all APIs point-oriented
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parent
71b150cb33
commit
0d0a2c41a7
138
chameleonic.p8
138
chameleonic.p8
@ -102,6 +102,13 @@ function _mnmx(x,y)
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return x,y
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end
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function _anch_eq(a0,a1)
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if (a0==nil) return a1==nil
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if (a1==nil) return false
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return a0.ax==a1.ax and a0.ay==a1.ay
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end
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function _anch_unpack(a0) return a0.ax,a0.ay end
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function _rast(
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xs,ys,x0,y0,x1,y1
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@ -394,7 +401,7 @@ function level:recollide_reanchor()
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local old=(self._anch or {})[k]
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if old then
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anch_new[k]=new
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if (old.ax!=new.ax or old.ay!=new.ay) add(moves,{old.ax,old.ay,new.ax,new.ay,old,key=k})
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if (not _anch_eq(old,new)) add(moves,{old,new,key=k})
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end
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end
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self._anch=anch_new
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@ -428,9 +435,9 @@ function level:anchor_points()
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end
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end
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function level:anchor_at(ax,ay)
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function level:anchor_at(point)
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for i in self:anchor_points() do
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if (i.ax==ax and i.ay==ay) return i
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if (_anch_eq(point,i)) return i
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end
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end
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@ -672,8 +679,8 @@ function player:update()
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while not level:mcoll(x,y) do x+=dx y+=dy end
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self.rope=rope:new(
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x+0.5-dx*0.5,y+0.5-dy*0.5,
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self.x+0.5,self.y+0.5,
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{ax=x+0.5-dx*0.5,ay=y+0.5-dy*0.5},
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{ax=self.x+0.5,ay=self.y+0.5},
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level:get_latch(dx,dy,x*8,y*8)
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)
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@ -815,19 +822,15 @@ rope={}
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rope.__index=rope
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function rope:new(
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src_ax,src_ay,dst_ax,dst_ay,latch
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src,dst,latch
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)
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local r={
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id=0,
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anchors={
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{ax=src_ax,ay=src_ay},
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{ax=dst_ax,ay=dst_ay}
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},
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state={name="cast",frame=0},
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latch=latch,
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}
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r.src=r.anchors[1]
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r.dst=r.anchors[2]
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r.src=src
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r.dst=dst
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r.src.next=r.dst
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r.dst.prev=r.src
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setmetatable(r,rope)
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@ -991,7 +994,7 @@ function rope:draw(artificial_px,artificial_py)
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local sy=0
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while true do
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if (n1==nil) break
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local anch=level:anchor_at(n1.ax,n1.ay)
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local anch=level:anchor_at(n1)
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local x=n1.ax*8
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local y=n1.ay*8
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if anch then
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@ -1042,8 +1045,8 @@ end
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function rope:drag(n1,ax_new,ay_new)
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self:relax()
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self:_drag(n1,ax_new,n1.ay)
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self:_drag(n1,ax_new,ay_new)
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self:_drag(n1,{ax=ax_new,ay=n1.ay})
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self:_drag(n1,{ax=ax_new,ay=ay_new})
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self:relax()
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end
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@ -1053,7 +1056,7 @@ function rope:relax()
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local n1=n0.next
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if (not n1) break
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local n2=n1.next
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if n0.ax==n1.ax and n0.ay==n1.ay then
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if _anch_eq(n0,n1) then
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n0.next=n2
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if (n2) n2.prev=n0
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else
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@ -1068,14 +1071,10 @@ function rope:relax()
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local n2=n1.next
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if (not n2) return
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local x0,y0=n0.ax,n0.ay
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local x1,y1=n1.ax,n1.ay
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local x2,y2=n2.ax,n2.ay
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local anch=level:anchor_at(n1.ax,n1.ay)
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local would,x1_new,y1_new=would_stick(anch,x0,y0,x1,y1,x2,y2)
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if not would and not (n1.ax==x1_new and n1.ay==y1_new) then
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self:_drag(n1,x1_new,y1_new,n1.ax,n1.ay)
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local anch=level:anchor_at(n1)
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local wouldstick,axy_new=would_stick(anch,n0,n1,n2)
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if not (wouldstick or _anch_eq(n1,axy_new)) then
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self:_drag(n1,axy_new,{ax=n1.ax,ay=n1.ay})
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n0=n1.prev
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n2=n1.next
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n0.next=n2
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@ -1097,7 +1096,9 @@ function rope:_check_sane()
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local n1=n0.next
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if (not n1) break
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_rast(qxs,qys,flr(n0.ax*2),flr(n0.ay*2),flr(n1.ax*2),flr(n1.ay*2))
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local n0ax,n0ay=_anch_unpack(n0)
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local n1ax,n1ay=_anch_unpack(n1)
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_rast(qxs,qys,flr(n0ax*2),flr(n0ay*2),flr(n1ax*2),flr(n1ay*2))
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n0=n1
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end
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@ -1154,8 +1155,10 @@ function rope:_check_sane()
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return true
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end
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function would_stick(anchor,x0,y0,x1,y1,x2,y2)
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x1,y1=x1 or anchor.ax,y1 or anchor.ay
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function would_stick(anchor,xy0,xy1,xy2)
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local x0,y0=_anch_unpack(xy0)
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local x1,y1=_anch_unpack(xy1 or anchor)
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local x2,y2=_anch_unpack(xy2)
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local dx,dy=x2-x0,y2-y0
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@ -1181,7 +1184,7 @@ function would_stick(anchor,x0,y0,x1,y1,x2,y2)
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return
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anchor and anchor.adx==adx and anchor.ady==ady,
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x1_new,y1_new
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{ax=x1_new,ay=y1_new}
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end
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function rope:experience_anchor_moves(moves)
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@ -1194,15 +1197,15 @@ function rope:_be_dragged_by(moves)
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local n=self.src
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while n do
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for t in all(moves) do
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local ax_old,ay_old,ax_new,ay_new=unpack(t)
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if (ax_old==n.ax and ay_old==n.ay) n.dest={ax_new,ay_new} break
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local axy_old,axy_new=unpack(t)
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if (_anch_eq(axy_old,n)) n.dest=axy_new break
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end
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n=n.next
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end
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n=self.src
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while n do
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if (n.dest) self:_drag(n,unpack(n.dest)) n.dest=nil
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if (n.dest) self:_drag(n,n.dest) n.dest=nil
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n=n.next
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end
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end
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@ -1213,25 +1216,30 @@ function rope:_be_pushed_by(moves)
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end
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end
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function rope:_be_pushed_by1(ax_old,ay_old,ax_new,ay_new,anch)
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function rope:_be_pushed_by1(anch_old,anch_new)
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local n0=self.src
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while true do
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local ax_old,ay_old=_anch_unpack(anch_old)
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local ax_new,ay_new=_anch_unpack(anch_new)
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while n0 do
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n1=n0.next
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if (not n1) return
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local nx0,ny0=n0.ax,n0.ay
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local nx1,ny1=n1.ax,n1.ay
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local nx0,ny0=_anch_unpack(n0)
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local nx1,ny1=_anch_unpack(n1)
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local nxmn,nxmx = _mnmx(nx0,nx1)
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local nymn,nymx = _mnmx(ny0,ny1)
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-- nprinth("has: "..tostring{anch==nil,n0==nil,n1==nil})
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if
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(ax_new!=ax_old or (nxmn<ax_new and ax_new<nxmx)) and
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(ay_new!=ay_old or (nymn<ay_new and ay_new<nymx)) and
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(_which_side(ax_old,ay_old,nx0,ny0,nx1,ny1)!=
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_which_side(ax_new,ay_new,nx0,ny0,nx1,ny1)
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) and would_stick(anch,nx0,ny0,nil,nil,nx1,ny1)
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(_which_side(anch_old,n0,n1)!=
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_which_side(anch_new,n0,n1)
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) and would_stick(anch_new,n0,nil,n1)
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then
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local nx05,ny05
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if ax_new==ax_old then
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@ -1247,21 +1255,20 @@ function rope:_be_pushed_by1(ax_old,ay_old,ax_new,ay_new,anch)
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n1.prev=n05
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-- printh("creating: "..tostring{anch,{n0.ax,n0.ay},{n05.ax,n05.ay},{n1.ax,n1.ay}})
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-- printh("dragging: "..tostring{anch,{n05.ax,n05.ay},{ax_new,ay_new}})
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self:_drag(n05,ax_new,ay_new)
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self:_drag(n05,{ax=ax_new,ay=ay_new})
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else
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n0=n0.next
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end
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end
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end
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function rope:_drag(n1,ax1_new,ay1_new,ax_removing,ay_removing)
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local function _sweep_radar(ax_lhs,ay_lhs,ax_rhs,ay_rhs,ax_pivot,ay_pivot,ax_src,ay_src,ax_dst,ay_dst)
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if (ax_src==ax_dst and ay_src==ay_dst) return
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function rope:_drag(n1,new,removing)
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local function _sweep_radar(lhs,rhs,pivot,src,dst)
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-- printh(tostring{{lhs.ax,lhs.ay},{rhs.ax,rhs.ay},{pivot.ax,pivot.ay},{src.ax,src.ay},{dst.ax,dst.ay}})
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if (_anch_eq(src,dst)) return
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local function _uncreatable(anchor)
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return anchor.ax==ax_lhs and anchor.ay==ay_lhs or
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anchor.ax==ax_rhs and anchor.ay==ay_rhs or
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anchor.ax==ax_removing and anchor.ay==ay_removing
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return _anch_eq(anchor,lhs) or _anch_eq(anchor,lhs) or _anch_eq(anchor,removing)
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end
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local function _sweep(extent_old,extent_new,cb_in_bounds,cb_would_stick,cb_side)
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@ -1278,34 +1285,31 @@ function rope:_drag(n1,ax1_new,ay1_new,ax_removing,ay_removing)
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end
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end
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if ax_src==ax_dst then
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if src.ax==dst.ax then
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local ax_pivot,ax_dst=pivot.ax,dst.ax
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return _sweep(
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ay_src,ay_dst,
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src.ay,dst.ay,
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function(anchor) return mid(ax_pivot,anchor.ax,ax_dst)==anchor.ax end,
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function(anchor,ay) return would_stick(anchor,ax_pivot,ay_pivot,nil,nil,ax_dst,ay) end,
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function(anchor,ay) return _which_side(anchor.ax,anchor.ay,ax_pivot,ay_pivot,ax_dst,ay) end
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function(anchor,ay) return would_stick(anchor,pivot,nil,{ax=ax_dst,ay=ay}) end,
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function(anchor,ay) return _which_side(anchor,pivot,{ax=ax_dst,ay=ay}) end
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)
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else
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assert(ay_src==ay_dst)
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local ay_pivot,ay_dst=pivot.ay,dst.ay
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return _sweep(
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ax_src,ax_dst,
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src.ax,dst.ax,
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function(anchor) return mid(ay_pivot,anchor.ay,ay_dst)==anchor.ay end,
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function(anchor,ax) return would_stick(anchor,ax_pivot,ay_pivot,nil,nil,ax,ay_dst) end,
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function(anchor,ax) return _which_side(anchor.ax,anchor.ay,ax_pivot,ay_pivot,ax,ay_dst) end
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function(anchor,ax) return would_stick(anchor,pivot,nil,{ax=ax,ay=ay_dst}) end,
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function(anchor,ax) return _which_side(anchor,pivot,{ax=ax,ay=ay_dst}) end
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)
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end
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end
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local ax1_old,ay1_old=n1.ax,n1.ay
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n1.ax=ax1_new
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n1.ay=ay1_new
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local old={ax=n1.ax,ay=n1.ay}
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n1.ax,n1.ay=new.ax,new.ay
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local n0=n1.prev
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while n0 do
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local anch=_sweep_radar(
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n0.ax,n0.ay,n1.ax,n1.ay,
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n0.ax,n0.ay,ax1_old,ay1_old,ax1_new,ay1_new
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)
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local anch=_sweep_radar(n0,n1,n0,old,new)
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if (not anch) break
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local n05={ax=anch.ax,ay=anch.ay,prev=n0,next=n1}
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n0.next=n05
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@ -1315,10 +1319,7 @@ function rope:_drag(n1,ax1_new,ay1_new,ax_removing,ay_removing)
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local n2=n1.next
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while n2 do
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local anch=_sweep_radar(
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n1.ax,n1.ay,n2.ax,n2.ay,
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n2.ax,n2.ay,ax1_old,ay1_old,ax1_new,ay1_new
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)
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local anch=_sweep_radar(n1,n2,n2,old,new)
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if (not anch) break
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local n15={ax=anch.ax,ay=anch.ay,prev=n1,next=n2}
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n1.next=n15
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@ -1354,7 +1355,12 @@ function _stepfrom(x0,x1)
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end
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end
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function _which_side(x,y,x0,y0,x1,y1)
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function _which_side(xy,x0y0,x1y1)
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local x,y=_anch_unpack(xy)
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local x0,y0=_anch_unpack(x0y0)
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local x1,y1=_anch_unpack(x1y1)
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-- printh("anchors: "..tostring{x,y,x0,y0,x1,y1})
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return sgn0((x1-x0)*(y-y0) - (y1-y0)*(x-x0))
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end
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@ -1606,7 +1612,7 @@ function rope:_anchors_simplified()
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x=flr(a.ax*8+0.5),y=flr(a.ay*8+0.5),
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ax=a.ax,ay=a.ay
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}
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local aw=level:anchor_at(a.ax,a.ay)
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local aw=level:anchor_at(a)
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local l=self.latch
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if aw then
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if (aw.adx==1) point.x-=1
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