Golf keyboard

This commit is contained in:
Pyrex 2022-12-22 18:49:03 -08:00
parent 1be4846698
commit 58bf1d70bf

View File

@ -143,47 +143,37 @@ kbd={}
add(real_modules,kbd) add(real_modules,kbd)
function kbd:init() function kbd:init()
self.real=btn() self.real=btn()
self.down=0 self.state={btn=0}
end end
function kbd:update() function kbd:update()
-- figure out what keys are _really_ pressed -- figure out what keys are _really_ pressed
local now_real=btn() local now_real,was_real=btn(),self.real
local was_real=self.real
self.real=now_real self.real=now_real
-- add keys that are really pressed -- add keys that are really pressed
-- if they weren't really pressed before -- if they weren't really pressed before
-- (they may have been force- -- (they may have been force-
-- released by :release()) -- released by :release())
local real_pressed=(~was_real)&now_real local real_pressed=~was_real&now_real
local now_down=(self.down&now_real)|real_pressed local state=self.state
local was_down=self.down local now_down=state.btn&now_real|real_pressed
self.down=now_down local was_down=state.btn
-- deduce pressed/released by changes in down -- deduce pressed/released by changes in down
local pressed=(~was_down)&now_down state.btn,state.btnp,state.btnr=
local released=(~now_down)&was_down now_down,
~was_down&now_down,
self.pressed=pressed ~now_down&was_down
self.released=released
end end
function kbd:btn(i) for _kbdi in all(split"btn,btnp,btnr") do
return self.down&(1<<i)!=0 kbd[_kbdi]=function(self,i,t) return 1<<i&self.state[_kbdi]!=0 end
end
function kbd:btnp(i)
return self.pressed&(1<<i)!=0
end
function kbd:btnr(i)
return self.released&(1<<i)!=0
end end
function kbd:release(i) function kbd:release(i)
self.down&=~(1<<i) self.state.btn&=~(1<<i)
end end
function tostring(any) function tostring(any)