forked from pyrex/chameleonic
Golf level selector
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137a390b65
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9fbccee378
@ -192,11 +192,7 @@ end
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title={}
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add(modules,title)
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function title:init()
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end
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blinkcol = 10
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blinkcol=10
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function title:draw()
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cls(0)
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-- this is right for 72x32
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@ -209,29 +205,18 @@ function title:draw()
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print(lvlstr,51,90,blinkcol)
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end
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start_level = 0
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start_level=0
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max_level=15
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function title:update()
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if time()*4\1%2==0 then
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blinkcol=10
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else
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blinkcol=9
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end
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if (time()*4\1%2==0) blinkcol=10
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if btnp(0) then
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start_level -= 1
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if (start_level<0) start_level=max_level
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end
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if btnp(1) then
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start_level += 1
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if (start_level>max_level) start_level=0
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end
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if btnp(4) or btnp(5) then
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modules=real_modules
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_init()
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music(0)
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end
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if (btnp"0") start_level-=1
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if (btnp"1") start_level+=1
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start_level%=max_level
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if (btnp"4" or btnp"5") modules=real_modules _init() music(0)
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end
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-->8
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