forked from pyrex/chameleonic
can_move golf, redux
previous attempt tried to use shifts to get 0.4 to 0.2 or 0.8 and multiplication to get -0.8, forgetting that the multiplication would also turn 0.4 into 0 along the way. oops. I got ratholed on the mathematical approach, but a very straightforward lookup table can get more done.
This commit is contained in:
parent
ad9d53887e
commit
a7aa099358
@ -531,6 +531,8 @@ function level:get_latch(dx,dy,px,py)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
ropecheck=split"-0.8,0.4,0.2"
|
||||||
|
|
||||||
function level:can_move(
|
function level:can_move(
|
||||||
is_player,
|
is_player,
|
||||||
mx0,my0,dmx,dmy,exclude_src,exclude_dst
|
mx0,my0,dmx,dmy,exclude_src,exclude_dst
|
||||||
@ -542,17 +544,9 @@ function level:can_move(
|
|||||||
if (self:mcoll(mx1,my1) or player.x==mx1 and player.y==my1) return false
|
if (self:mcoll(mx1,my1) or player.x==mx1 and player.y==my1) return false
|
||||||
|
|
||||||
if player.rope then
|
if player.rope then
|
||||||
local chk=false
|
|
||||||
local w,h=1.6,0.2
|
local w,h=1.6,0.2
|
||||||
if (dmx==0) w,h=0.2,1.6
|
if (dmx==0) w,h=0.2,1.6
|
||||||
|
if (player.rope:collide_mrect(mx0+ropecheck[dmx+2],my0+ropecheck[dmy+2],w,h,exclude_src,exclude_dst)) return false
|
||||||
local rectx,recty
|
|
||||||
if (dmy==-1) rectx,recty=0.4,-0.8
|
|
||||||
if (dmy==1) rectx,recty=0.4,0.2
|
|
||||||
if (dmx==-1) rectx,recty=-0.8,0.4
|
|
||||||
if (dmx==1) rectx,recty=0.2,0.4
|
|
||||||
|
|
||||||
if (player.rope:collide_mrect(mx0+rectx,my0+recty,w,h,exclude_src,exclude_dst)) return false
|
|
||||||
end
|
end
|
||||||
|
|
||||||
return true
|
return true
|
||||||
|
Loading…
Reference in New Issue
Block a user