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No commits in common. "5df3f008090f043e4b22a7b6b0850826c0a58194" and "a152f2ca1a501f186f8096b1744481cb13fcec49" have entirely different histories.

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@ -319,6 +319,7 @@ function level:advance()
end end
normpal = {[1]=0,[8]=0,[14]=0} normpal = {[1]=0,[8]=0,[14]=0}
pitpal = {[8]=0,[13]=3,[4]=3,[7]=3}
function level:draw() function level:draw()
cls(5) cls(5)
fillp() fillp()
@ -331,11 +332,15 @@ function level:draw()
for _,pit in pairs(self._pits) do for _,pit in pairs(self._pits) do
local px,py=pit.px,pit.py local px,py=pit.px,pit.py
local pr=self._pits[_mix{px+1,py}] local pr=self._pits[_mix(px+1,py)]
spr(pit.s,px,py) spr(pit.s,px,py)
if pit.full then if pit.full then
spr(15,pit.px,pit.py) pal(pitpal)
palt(0,false)
spr(79,pit.px,pit.py)
pal()
pal(normpal)
end end
palt(8,true) palt(8,true)
spr(pit.s,px,py) spr(pit.s,px,py)
@ -362,7 +367,7 @@ function level:update()
_apply(crate, crate.todo) _apply(crate, crate.todo)
if #crate.todo==0 then if #crate.todo==0 then
local pit=self._pits[_mix{crate.mx,crate.my}] local pit=self._pits[_mix(crate.mx,crate.my)]
if pit and not pit.full then if pit and not pit.full then
add(remove,cix) add(remove,cix)
crate.dead=true crate.dead=true
@ -388,7 +393,7 @@ function level:load_dynobjs()
local crate_id=1 local crate_id=1
for mx=0,15,1 do for mx=0,15,1 do
for my=0,15,1 do for my=0,15,1 do
local mxy=_mix{mx,my} local mxy=_mix(mx,my)
local px,py=mx*8,my*8 local px,py=mx*8,my*8
local s=self:_mget(mx,my) local s=self:_mget(mx,my)
local def=self:_get_cratedef(s) local def=self:_get_cratedef(s)
@ -413,7 +418,7 @@ function level:recollide_reanchor()
self._coll={} self._coll={}
for mx=0,15 do for mx=0,15 do
for my=0,15 do for my=0,15 do
local mxy=_mix{mx,my} local mxy=_mix(mx,my)
self._coll[mxy]= self._coll[mxy]=
fget(self:_mget(mx,my),7) or fget(self:_mget(mx,my),7) or
self._crates[mxy] self._crates[mxy]
@ -434,7 +439,7 @@ function level:recollide_reanchor()
not self:mcoll(mx1,my0) and not self:mcoll(mx1,my0) and
not self:mcoll(mx1,my1) not self:mcoll(mx1,my1)
) then ) then
local key=_mix{"GEOM",mx0,my0,dx,dy} local key="GEOM"..mx0..","..my0..","..dx..","..dy
anch_new[key]= { anch_new[key]= {
max(mx0,mx1),max(my0,my1),adx=-dx,ady=-dy max(mx0,mx1),max(my0,my1),adx=-dx,ady=-dy
} }
@ -443,7 +448,7 @@ function level:recollide_reanchor()
end end
for _,cr in pairs(self._crates) do for _,cr in pairs(self._crates) do
local key=_mix{"CRATE",cr.id,dx,dy} local key="CRATE"..cr.id..","..dx..","..dy
local mx0,my0=cr.mx,cr.my local mx0,my0=cr.mx,cr.my
local mx1,my1=mx0+dx,my0+dy local mx1,my1=mx0+dx,my0+dy
anch_new[key]={ anch_new[key]={
@ -462,13 +467,11 @@ function level:recollide_reanchor()
end end
self._anch=anch_new self._anch=anch_new
self._anch_keys={} self._anch_keys={}
self._anch_by={} self._anch_by_position={}
for k,v in pairs(self._anch) do for k,v in pairs(self._anch) do
local ax,ay=_anch_unpack(v)
add(self._anch_keys,{key=k}) add(self._anch_keys,{key=k})
local pkey=_mix{ax,ay} local pkey=_mix(_anch_unpack(v))
self._anch_by[pkey]=self._anch_by[pkey] or v self._anch_by_position[pkey]=self._anch_by_position[pkey] or v
self._anch_by[_mix{ax,ay,v.adx,v.ady}]=v
end end
shellsort(self._anch_keys) shellsort(self._anch_keys)
shellsort(moves) shellsort(moves)
@ -483,7 +486,7 @@ function level:recollide_reanchor()
end end
function level:win_at(mx,my) function level:win_at(mx,my)
return self._wins[_mix{mx,my}] return self._wins[_mix(mx,my)]
end end
function level:anchor_points() function level:anchor_points()
@ -496,17 +499,11 @@ function level:anchor_points()
end end
function level:anchor_at(point) function level:anchor_at(point)
return self._anch_by[_mix{_anch_unpack(point)}] return self._anch_by_position[_mix(_anch_unpack(point))]
end
function level:anchor_at_tension(point,tension)
local ax,ay=_anch_unpack(point)
local adx,ady=_anch_unpack(tension)
return self._anch_by[_mix{ax,ay,adx,ady}]
end end
function level:get_open_pit(mx,my) function level:get_open_pit(mx,my)
local pit=self._pits[_mix{mx,my}] local pit=self._pits[_mix(mx,my)]
if (pit and not pit.full) return pit if (pit and not pit.full) return pit
end end
@ -528,7 +525,7 @@ function level:spawn_exit()
-- next check: is at least one of -- next check: is at least one of
-- nx or ny out of range [0, 15]? -- nx or ny out of range [0, 15]?
if (nx | ny) & 0xFFF0 ~= 0 then if (nx | ny) & 0xFFF0 ~= 0 then
self._wins[_mix{nx,ny}]=true self._wins[_mix(nx,ny)]=true
end end
end end
end end
@ -542,11 +539,11 @@ end
function level:mcoll(mx,my) function level:mcoll(mx,my)
if ((mx | my) & 0xFFF0!=0) return true if ((mx | my) & 0xFFF0!=0) return true
return self._coll[_mix{mx,my}] return self._coll[_mix(mx,my)]
end end
function level:get_crate(mx,my) function level:get_crate(mx,my)
return self._crates[_mix{mx,my}] return self._crates[_mix(mx,my)]
end end
function level:_mget(mx,my) function level:_mget(mx,my)
@ -556,10 +553,8 @@ function level:_mget(mx,my)
) )
end end
function _mix(arg) function _mix(mx,my)
local out=arg[1] return mx..","..my
for i=2,#arg do out..=","..arg[i] end
return out
end end
-- crate spec: -- crate spec:
@ -578,7 +573,7 @@ end
function level:get_latch(dx,dy,px,py) function level:get_latch(dx,dy,px,py)
local mx,my=px\8,py\8 local mx,my=px\8,py\8
local mxy=_mix{mx,my} local mxy=_mix(mx,my)
local crate=self._crates[mxy] local crate=self._crates[mxy]
local dx1,dy1=-sgn0(dx),-sgn0(dy) local dx1,dy1=-sgn0(dx),-sgn0(dy)
@ -635,7 +630,7 @@ function level:can_move(
end end
function level:tug_crate(mx0,my0,dmx,dmy) function level:tug_crate(mx0,my0,dmx,dmy)
local mxy0=_mix{mx0,my0} local mxy0=_mix(mx0,my0)
local existing=self._crates[mxy0] local existing=self._crates[mxy0]
if (not existing) return if (not existing) return
@ -650,7 +645,7 @@ function level:tug_crate(mx0,my0,dmx,dmy)
{px=px1,py=py1} {px=px1,py=py1}
} }
self._crates[_mix{mx1,my1}]=existing self._crates[_mix(mx1,my1)]=existing
end end
-->8 -->8
@ -890,7 +885,6 @@ function rope:new(
id=0, id=0,
state={name="cast",frame=0}, state={name="cast",frame=0},
latch=latch, latch=latch,
flicker_t=t(),
} }
r.src=src r.src=src
r.dst=dst r.dst=dst
@ -976,7 +970,7 @@ function rope:affected_src_xy(artificial_px,artificial_py)
end end
function rope:draw(artificial_px,artificial_py) function rope:draw(artificial_px,artificial_py)
local points,highlight,hypo_ops=self:_tug(true) local points,highlight=self:_tug(true)
local n,perc_to_show,from_end = self.state.name,1.0 local n,perc_to_show,from_end = self.state.name,1.0
if (n=="done") return if (n=="done") return
if (n=="cast") perc_to_show=self.state.frame/2 if (n=="cast") perc_to_show=self.state.frame/2
@ -1046,16 +1040,6 @@ function rope:draw(artificial_px,artificial_py)
color() color()
end end
-- hypothetical
local time=t()-self.flicker_t
if n=="latched" and time>0 and time%0.5>0.25 and not level:busy() then
for o in all(hypo_ops) do
local mx0,my0,dmx,dmy=unpack(o)
local px1,py1=(mx0+dmx)*8,(my0+dmy)*8
spr(14,px1,py1)
end
end
-- debug -- debug
--[[ --[[
local n1=self.src local n1=self.src
@ -1098,7 +1082,7 @@ function rope:draw(artificial_px,artificial_py)
pset(x+p.adx,y,11) pset(x+p.adx,y,11)
pset(x,y+p.ady,11) pset(x,y+p.ady,11)
end end
]]-- ]]
end end
function rope:drag_dst(xy) function rope:drag_dst(xy)
@ -1132,9 +1116,9 @@ function rope:relax()
local n2=n1.next local n2=n1.next
if (not n2) return if (not n2) return
local adxy,position_new=calc_tension(n0,n1,n2) local anch=level:anchor_at(n1)
local anch=level:anchor_at_tension(n1,adxy) local wouldstick,position_new=would_stick(anch,n0,n1,n2)
if not anch or _anch_eq(n1,position_new) then if not (wouldstick or _anch_eq(n1,position_new)) then
self:_drag(n1,position_new,{_anch_unpack(n1)}) self:_drag(n1,position_new,{_anch_unpack(n1)})
_anch_del(n1) _anch_del(n1)
else n0=n0.next end else n0=n0.next end
@ -1210,9 +1194,9 @@ function rope:_check_pinch()
return true return true
end end
function calc_tension(xy0,xy1,xy2) function would_stick(anchor,xy0,xy1,xy2)
local x0,y0=_anch_unpack(xy0) local x0,y0=_anch_unpack(xy0)
local x1,y1=_anch_unpack(xy1) local x1,y1=_anch_unpack(xy1 or anchor)
local x2,y2=_anch_unpack(xy2) local x2,y2=_anch_unpack(xy2)
local dx,dy=x2-x0,y2-y0 local dx,dy=x2-x0,y2-y0
@ -1236,12 +1220,10 @@ function calc_tension(xy0,xy1,xy2)
x1_new,y1_new=x0+(y1-y0)/dy*dx,y1 x1_new,y1_new=x0+(y1-y0)/dy*dx,y1
ady,adx=signs(dx,x1_new-x1) ady,adx=signs(dx,x1_new-x1)
end end
return {adx,ady},{x1_new,y1_new}
end
function would_stick(anch,tens) return
adx,ady=unpack(tens) anchor and anchor.adx==adx and anchor.ady==ady,
return anch.adx==adx and anch.ady==ady {x1_new,y1_new}
end end
function rope:experience_anchor_moves(moves) function rope:experience_anchor_moves(moves)
@ -1305,7 +1287,7 @@ function rope:_be_pushed_by1(anch_old,anch_new)
(_which_side(anch_old,n0,n1)!= (_which_side(anch_old,n0,n1)!=
_which_side(anch_new,n0,n1) _which_side(anch_new,n0,n1)
) and would_stick(anch_new,calc_tension(n0,anch_new,n1)) ) and would_stick(anch_new,n0,nil,n1)
then then
local nx05,ny05 local nx05,ny05
if ax_new==ax_old then if ax_new==ax_old then
@ -1343,7 +1325,7 @@ function rope:_drag(n1,new,removing)
local side_orig=_which_side(anchor,pivot,point_orig) local side_orig=_which_side(anchor,pivot,point_orig)
local side_final=_which_side(anchor,pivot,point_final) local side_final=_which_side(anchor,pivot,point_final)
if (side_orig!=side_final and would_stick(anchor,calc_tension(pivot,anchor,point_final))) add(eligible,{anchor,side_final}) if (side_orig!=side_final and would_stick(anchor,pivot,nil,point_final)) add(eligible,{anchor,side_final})
end end
end end
@ -1504,9 +1486,7 @@ end
function rope:tug() function rope:tug()
if (not self:latched()) return if (not self:latched()) return
local success=self:_tug() return self:_tug()
if (success) self.flicker_t=t()
return success
end end
function rope:_tug(hypothetically) function rope:_tug(hypothetically)
@ -1526,16 +1506,19 @@ function rope:_tug(hypothetically)
local ops=ops_to_do local ops=ops_to_do
if #ops>0 then if #ops>0 then
if (hypothetically) return ancs,i-1,ops if (hypothetically) return ancs,i-1
for o in all(ops) do level:tug_crate(unpack(o)) end local dmx,dmy=ops[1].dmx,ops[1].dmy
for o in all(ops) do
level:tug_crate(o.mx,o.my,o.dmx,o.dmy)
end
return true return true
end end
end end
local latch=self.latch local latch=self.latch
if latch and latch.el=="eyehook" then if latch and latch.el=="eyehook" then
if (hypothetically) return ancs,0,{} if (hypothetically) return ancs,0
player.todo={{ player.todo={{
update=function(s) update=function(s)
if not s.rope or s.rope:done() then if not s.rope or s.rope:done() then
@ -1579,7 +1562,7 @@ function rope:_tug(hypothetically)
if not invalid_move and if not invalid_move and
level:can_move(false,mx0,my0,dmx,dmy,1,0) level:can_move(false,mx0,my0,dmx,dmy,1,0)
then then
if (hypothetically) return ancs,0,{{mx0,my0,dmx,dmy}} if (hypothetically) return ancs,0
level:tug_crate(mx0,my0,dmx,dmy) level:tug_crate(mx0,my0,dmx,dmy)
return true return true
@ -1625,7 +1608,7 @@ function rope:_calc_push(
end end
for my=my0,my1,smy do for my=my0,my1,smy do
add(ops,{mx,my,dmx,0}) add(ops,{mx=mx,my=my,dmx=dmx,dmy=0})
end end
end end
@ -1652,19 +1635,18 @@ function rope:_calc_push(
end end
for mx=mx0,mx1,smx do for mx=mx0,mx1,smx do
add(ops,{mx,my,0,dmy}) add(ops,{mx=mx,my=my,dmx=0,dmy=dmy})
end end
end end
local ops2={} local ops2={}
for o in all(ops) do for o in all(ops) do
local mx,my,dmx,dmy=unpack(o) if not level:mcoll(o.mx,o.my) then
if not level:mcoll(mx,my) then
-- great! -- great!
else else
local crate=level:get_crate(mx,my) local crate=level:get_crate(o.mx,o.my)
if crate then if crate then
if not level:can_move(false,mx,my,dmx,dmy,0,0) then if not level:can_move(false,o.mx,o.my,o.dmx,o.dmy,0,0) then
break break
end end
else else
@ -1882,14 +1864,14 @@ function debugmouse:draw3()
end end
__gfx__ __gfx__
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