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5 Commits

Author SHA1 Message Date
39efcdc1d5
Save/load system. Not golfed.
Saves the music flag, the last level the player played, and the furthest level reached. Loads music flag on launch. Title screen starts on most recent level played; when in "release configuration" the title screen will only let the player pick levels up to the maximum reached through gameplay, but right now this is replaced with the 31.

Save file can be wiped by holding the down arrow at the title screen.
2023-01-02 13:30:59 -08:00
24954c1145
Fix spurious pit. 2023-01-02 13:25:26 -08:00
49aa2833fd
Level 23. Minimal "requires pivot to avoid occlusion". 2023-01-02 13:25:25 -08:00
5df3f00809 Fix another rope bug 2023-01-02 13:05:58 -08:00
c81b3a03d3 Crate push previews 2023-01-02 12:18:30 -08:00

View File

@ -8,8 +8,9 @@ real_modules={}
frame=0
function _init()
-- printh("restarting")
music_on()
_doall("init") end
_doall("init")
end
function _update()
frame+=1
if (frame%1==0) _doall("update") end
@ -17,12 +18,16 @@ function _draw()
_doall("draw") end
function music_on()
music(0)
if (stat(54) ~= 0) music(0)
persist.music=true
persist:write()
menuitem(3, "music: on", music_off)
end
function music_off()
music(-1)
persist.music=false
persist:write()
menuitem(3, "music: off", music_on)
end
@ -261,7 +266,7 @@ end
title={}
add(modules,title)
blinkcol=10
lvlshimmer = {4,9,10,10,9}
function title:draw()
cls(0)
-- this is right for 72x32
@ -270,22 +275,33 @@ function title:draw()
print("[nyeogmi]",62,73,7)
print("kistaro",32,79,7)
local lvlstr = "⬅️ "..start_level.." ➡️"
print(lvlstr,50,91,1)
print(lvlstr,51,90,blinkcol)
local lx, ly = 51+wrongbleep:vibrate(), 90+wrongbleep:vibrate()
print(lvlstr,lx-1,ly+1,1)
print(lvlstr,lx,ly,cycle(lvlshimmer))
end
start_level=0
max_level=31
function title:init()
start_level=persist.recent_level
-- max_level=persist.max_level
max_level = 31 --debugging/coding
wiped = false
end
function title:update()
blinkcol=9
if (time()*4\1%2==0) blinkcol=10
if (btnp"0") start_level-=1
if (btnp"1") start_level+=1
start_level%=max_level
if (btnp"4" or btnp"5") modules=real_modules _init() music(0)
start_level%=(max_level+1)
if btn"3" and not wiped then
wrongbleep:bleep()
if (wrongbleep:adequately_warned()) then
persist:wipe()
max_level = 0
start_level = 0
wiped=true
-- todo: sfx(kaboom!)
end
end
if (btnp"4" or btnp"5") modules=real_modules _init()
end
-->8
@ -308,6 +324,8 @@ function level:reinit(n)
self:load_dynobjs()
self:recollide_reanchor()
self:spawn_exit()
persist:lvlstart()
end
function level:restart()
@ -319,7 +337,6 @@ function level:advance()
end
normpal = {[1]=0,[8]=0,[14]=0}
pitpal = {[8]=0,[13]=3,[4]=3,[7]=3}
function level:draw()
cls(5)
fillp()
@ -332,15 +349,11 @@ function level:draw()
for _,pit in pairs(self._pits) do
local px,py=pit.px,pit.py
local pr=self._pits[_mix(px+1,py)]
local pr=self._pits[_mix{px+1,py}]
spr(pit.s,px,py)
if pit.full then
pal(pitpal)
palt(0,false)
spr(79,pit.px,pit.py)
pal()
pal(normpal)
spr(15,pit.px,pit.py)
end
palt(8,true)
spr(pit.s,px,py)
@ -367,7 +380,7 @@ function level:update()
_apply(crate, crate.todo)
if #crate.todo==0 then
local pit=self._pits[_mix(crate.mx,crate.my)]
local pit=self._pits[_mix{crate.mx,crate.my}]
if pit and not pit.full then
add(remove,cix)
crate.dead=true
@ -393,7 +406,7 @@ function level:load_dynobjs()
local crate_id=1
for mx=0,15,1 do
for my=0,15,1 do
local mxy=_mix(mx,my)
local mxy=_mix{mx,my}
local px,py=mx*8,my*8
local s=self:_mget(mx,my)
local def=self:_get_cratedef(s)
@ -418,7 +431,7 @@ function level:recollide_reanchor()
self._coll={}
for mx=0,15 do
for my=0,15 do
local mxy=_mix(mx,my)
local mxy=_mix{mx,my}
self._coll[mxy]=
fget(self:_mget(mx,my),7) or
self._crates[mxy]
@ -439,7 +452,7 @@ function level:recollide_reanchor()
not self:mcoll(mx1,my0) and
not self:mcoll(mx1,my1)
) then
local key="GEOM"..mx0..","..my0..","..dx..","..dy
local key=_mix{"GEOM",mx0,my0,dx,dy}
anch_new[key]= {
max(mx0,mx1),max(my0,my1),adx=-dx,ady=-dy
}
@ -448,7 +461,7 @@ function level:recollide_reanchor()
end
for _,cr in pairs(self._crates) do
local key="CRATE"..cr.id..","..dx..","..dy
local key=_mix{"CRATE",cr.id,dx,dy}
local mx0,my0=cr.mx,cr.my
local mx1,my1=mx0+dx,my0+dy
anch_new[key]={
@ -467,11 +480,13 @@ function level:recollide_reanchor()
end
self._anch=anch_new
self._anch_keys={}
self._anch_by_position={}
self._anch_by={}
for k,v in pairs(self._anch) do
local ax,ay=_anch_unpack(v)
add(self._anch_keys,{key=k})
local pkey=_mix(_anch_unpack(v))
self._anch_by_position[pkey]=self._anch_by_position[pkey] or v
local pkey=_mix{ax,ay}
self._anch_by[pkey]=self._anch_by[pkey] or v
self._anch_by[_mix{ax,ay,v.adx,v.ady}]=v
end
shellsort(self._anch_keys)
shellsort(moves)
@ -486,7 +501,7 @@ function level:recollide_reanchor()
end
function level:win_at(mx,my)
return self._wins[_mix(mx,my)]
return self._wins[_mix{mx,my}]
end
function level:anchor_points()
@ -499,11 +514,17 @@ function level:anchor_points()
end
function level:anchor_at(point)
return self._anch_by_position[_mix(_anch_unpack(point))]
return self._anch_by[_mix{_anch_unpack(point)}]
end
function level:anchor_at_tension(point,tension)
local ax,ay=_anch_unpack(point)
local adx,ady=_anch_unpack(tension)
return self._anch_by[_mix{ax,ay,adx,ady}]
end
function level:get_open_pit(mx,my)
local pit=self._pits[_mix(mx,my)]
local pit=self._pits[_mix{mx,my}]
if (pit and not pit.full) return pit
end
@ -525,7 +546,7 @@ function level:spawn_exit()
-- next check: is at least one of
-- nx or ny out of range [0, 15]?
if (nx | ny) & 0xFFF0 ~= 0 then
self._wins[_mix(nx,ny)]=true
self._wins[_mix{nx,ny}]=true
end
end
end
@ -539,11 +560,11 @@ end
function level:mcoll(mx,my)
if ((mx | my) & 0xFFF0!=0) return true
return self._coll[_mix(mx,my)]
return self._coll[_mix{mx,my}]
end
function level:get_crate(mx,my)
return self._crates[_mix(mx,my)]
return self._crates[_mix{mx,my}]
end
function level:_mget(mx,my)
@ -553,8 +574,10 @@ function level:_mget(mx,my)
)
end
function _mix(mx,my)
return mx..","..my
function _mix(arg)
local out=arg[1]
for i=2,#arg do out..=","..arg[i] end
return out
end
-- crate spec:
@ -573,7 +596,7 @@ end
function level:get_latch(dx,dy,px,py)
local mx,my=px\8,py\8
local mxy=_mix(mx,my)
local mxy=_mix{mx,my}
local crate=self._crates[mxy]
local dx1,dy1=-sgn0(dx),-sgn0(dy)
@ -630,7 +653,7 @@ function level:can_move(
end
function level:tug_crate(mx0,my0,dmx,dmy)
local mxy0=_mix(mx0,my0)
local mxy0=_mix{mx0,my0}
local existing=self._crates[mxy0]
if (not existing) return
@ -645,7 +668,7 @@ function level:tug_crate(mx0,my0,dmx,dmy)
{px=px1,py=py1}
}
self._crates[_mix(mx1,my1)]=existing
self._crates[_mix{mx1,my1}]=existing
end
-->8
@ -885,6 +908,7 @@ function rope:new(
id=0,
state={name="cast",frame=0},
latch=latch,
flicker_t=t(),
}
r.src=src
r.dst=dst
@ -970,7 +994,7 @@ function rope:affected_src_xy(artificial_px,artificial_py)
end
function rope:draw(artificial_px,artificial_py)
local points,highlight=self:_tug(true)
local points,highlight,hypo_ops=self:_tug(true)
local n,perc_to_show,from_end = self.state.name,1.0
if (n=="done") return
if (n=="cast") perc_to_show=self.state.frame/2
@ -1040,6 +1064,16 @@ function rope:draw(artificial_px,artificial_py)
color()
end
-- hypothetical
local time=t()-self.flicker_t
if n=="latched" and time>0 and time%0.5>0.25 and not level:busy() then
for o in all(hypo_ops) do
local mx0,my0,dmx,dmy=unpack(o)
local px1,py1=(mx0+dmx)*8,(my0+dmy)*8
spr(14,px1,py1)
end
end
-- debug
--[[
local n1=self.src
@ -1082,7 +1116,7 @@ function rope:draw(artificial_px,artificial_py)
pset(x+p.adx,y,11)
pset(x,y+p.ady,11)
end
]]
]]--
end
function rope:drag_dst(xy)
@ -1116,9 +1150,9 @@ function rope:relax()
local n2=n1.next
if (not n2) return
local anch=level:anchor_at(n1)
local wouldstick,position_new=would_stick(anch,n0,n1,n2)
if not (wouldstick or _anch_eq(n1,position_new)) then
local adxy,position_new=calc_tension(n0,n1,n2)
local anch=level:anchor_at_tension(n1,adxy)
if not anch or _anch_eq(n1,position_new) then
self:_drag(n1,position_new,{_anch_unpack(n1)})
_anch_del(n1)
else n0=n0.next end
@ -1194,9 +1228,9 @@ function rope:_check_pinch()
return true
end
function would_stick(anchor,xy0,xy1,xy2)
function calc_tension(xy0,xy1,xy2)
local x0,y0=_anch_unpack(xy0)
local x1,y1=_anch_unpack(xy1 or anchor)
local x1,y1=_anch_unpack(xy1)
local x2,y2=_anch_unpack(xy2)
local dx,dy=x2-x0,y2-y0
@ -1220,10 +1254,12 @@ function would_stick(anchor,xy0,xy1,xy2)
x1_new,y1_new=x0+(y1-y0)/dy*dx,y1
ady,adx=signs(dx,x1_new-x1)
end
return {adx,ady},{x1_new,y1_new}
end
return
anchor and anchor.adx==adx and anchor.ady==ady,
{x1_new,y1_new}
function would_stick(anch,tens)
adx,ady=unpack(tens)
return anch.adx==adx and anch.ady==ady
end
function rope:experience_anchor_moves(moves)
@ -1287,7 +1323,7 @@ function rope:_be_pushed_by1(anch_old,anch_new)
(_which_side(anch_old,n0,n1)!=
_which_side(anch_new,n0,n1)
) and would_stick(anch_new,n0,nil,n1)
) and would_stick(anch_new,calc_tension(n0,anch_new,n1))
then
local nx05,ny05
if ax_new==ax_old then
@ -1325,7 +1361,7 @@ function rope:_drag(n1,new,removing)
local side_orig=_which_side(anchor,pivot,point_orig)
local side_final=_which_side(anchor,pivot,point_final)
if (side_orig!=side_final and would_stick(anchor,pivot,nil,point_final)) add(eligible,{anchor,side_final})
if (side_orig!=side_final and would_stick(anchor,calc_tension(pivot,anchor,point_final))) add(eligible,{anchor,side_final})
end
end
@ -1486,7 +1522,9 @@ end
function rope:tug()
if (not self:latched()) return
return self:_tug()
local success=self:_tug()
if (success) self.flicker_t=t()
return success
end
function rope:_tug(hypothetically)
@ -1506,19 +1544,16 @@ function rope:_tug(hypothetically)
local ops=ops_to_do
if #ops>0 then
if (hypothetically) return ancs,i-1
if (hypothetically) return ancs,i-1,ops
local dmx,dmy=ops[1].dmx,ops[1].dmy
for o in all(ops) do
level:tug_crate(o.mx,o.my,o.dmx,o.dmy)
end
for o in all(ops) do level:tug_crate(unpack(o)) end
return true
end
end
local latch=self.latch
if latch and latch.el=="eyehook" then
if (hypothetically) return ancs,0
if (hypothetically) return ancs,0,{}
player.todo={{
update=function(s)
if not s.rope or s.rope:done() then
@ -1562,7 +1597,7 @@ function rope:_tug(hypothetically)
if not invalid_move and
level:can_move(false,mx0,my0,dmx,dmy,1,0)
then
if (hypothetically) return ancs,0
if (hypothetically) return ancs,0,{{mx0,my0,dmx,dmy}}
level:tug_crate(mx0,my0,dmx,dmy)
return true
@ -1608,7 +1643,7 @@ function rope:_calc_push(
end
for my=my0,my1,smy do
add(ops,{mx=mx,my=my,dmx=dmx,dmy=0})
add(ops,{mx,my,dmx,0})
end
end
@ -1635,18 +1670,19 @@ function rope:_calc_push(
end
for mx=mx0,mx1,smx do
add(ops,{mx=mx,my=my,dmx=0,dmy=dmy})
add(ops,{mx,my,0,dmy})
end
end
local ops2={}
for o in all(ops) do
if not level:mcoll(o.mx,o.my) then
local mx,my,dmx,dmy=unpack(o)
if not level:mcoll(mx,my) then
-- great!
else
local crate=level:get_crate(o.mx,o.my)
local crate=level:get_crate(mx,my)
if crate then
if not level:can_move(false,o.mx,o.my,o.dmx,o.dmy,0,0) then
if not level:can_move(false,mx,my,dmx,dmy,0,0) then
break
end
else
@ -1697,6 +1733,7 @@ end
-->8
--wrongbleeps
wrongbleep={}
add(modules,wrongbleep)
add(real_modules,wrongbleep)
function wrongbleep:init()
self.duration=0
@ -1704,8 +1741,12 @@ function wrongbleep:init()
end
function wrongbleep:update()
if (self.duration>5) self.duration=5
if self.duration>0 then sfx(63,3) self.continuous+=1
else self.continuous=0 end
if self.duration>0 then
sfx(63,3)
self.continuous+=1
else
self.continuous=0
end
self.duration=max(self.duration-1,-4)
end
function wrongbleep:bleep(duration)
@ -1863,15 +1904,58 @@ function debugmouse:draw3()
pal()
end
-->8
-- save/load
persist={}
add(modules, persist)
add(real_modules, persist)
function persist:init0()
cartdata("ulimate_lizard_total_destruction_0_1")
self.init0 = self.read
self:read()
self.ready=true
end
function persist:read()
local m = dget(0) == 0
self.music = m
if m then music_on() else music_off() end
self.max_level = dget(1)
self.recent_level = dget(2)
end
function persist:wipe()
self.ready=false
for i=0,64 do
dset(i,0)
end
self:read()
self.ready=true
end
function persist:lvlstart()
self.recent_level = level.ix
self.max_level = max(self.max_level, level.ix)
self:write()
end
function persist:write()
if (not self.ready) return
dset(0, self.music and 0 or -1)
dset(1, self.max_level)
dset(2, self.recent_level)
end
__gfx__
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003333300000332200333330eeffffffffffffffffffffeee5e555e55e555e5eff1ff1ffffffffffffffffffffffffffdddddddd111111110000500000000000
099333990039932009333339effeeeeeeeeeeeeeeeeeeffee5eeeeeeeeeeee5eff1ff1ffff111111ff1111ff111111ffdddddddd111111110000000000000000
09a333a9033a932009333339efee33e3333e333e3333eefee5e333e333333e5eff1ff1ffff1fffffff1ff1fffffff1ffdddddddd111111115005005000000000
023333323333320000222220efe333e3333e333e33333efee5e333e333333e5eff1ff1ffff1fffffff1ff1fffffff1ffdddddddd111111110500500500000000
002222200000220000222220efe33eeeeeeeeeeeeee33efeeee33eeeeee33eeeff1111ffff111111ff1ff1ff111111ffdddddddd111111110000000000000000
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00000cc00000cc0000000cc0efe33e5eeeeeeeeee5e33efee5e33efeefe33e5e1ffffff11fffffffff1ff1fffffffff1dddddddd111111110000500000000000
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099333990039932009333339effeeeeeeeeeeeeeeeeeeffee5eeeeeeeeeeee5eff1ff1ffff111111ff1111ff111111ffdddddddd111111110cccccc033333333
09a333a9033a932009333339efee33e3333e333e3333eefee5e333e333333e5eff1ff1ffff1fffffff1ff1fffffff1ffdddddddd1111111100c00c0000300300
023333323333320000222220efe333e3333e333e33333efee5e333e333333e5eff1ff1ffff1fffffff1ff1fffffff1ffdddddddd1111111100c00c0000300300
002222200000220000222220efe33eeeeeeeeeeeeee33efeeee33eeeeee33eeeff1111ffff111111ff1ff1ff111111ffdddddddd111111110cccccc033333333
000222c002222c0000022200efeeee555e555e55e5eeeefee5eeeeffffeeee5effffffffffffffffff1ff1ffffffffffdddddddd111111110cc00cc033300333
00000cc00000cc0000000cc0efe33e5eeeeeeeeee5e33efee5e33efeefe33e5e1ffffff11fffffffff1ff1fffffffff1dddddddd111111110000000033300333
0000ff000000000000000000efe33e5e11111111e5e33efee5e33efeefe33e5eff1ff1ffffffffffffffffffffffffff88888888555555555555555588888888
000f00f0000000000aa00aa0efe33eee11ffff11eee33efeeee33effffe33e5eff1ff1ffffffffffffffffffffffffff88888888558855885588558888888888
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@ -1929,37 +2013,37 @@ eeee0000cc04405500444400efeeee5e11111111e5eeeefeeeeeeeeeeeeeeeeeffffffffffffffff
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