forked from pyrex/chameleonic
Update to current project state #1
@ -586,7 +586,6 @@ function rope:_make_consistent()
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)
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if #self.latch.rec.todo==0 then
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self:_tidy_up_gen()
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for i=0,#self.ancs do
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local a0=self:_anc(i)
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local a1=self:_anc(i+1)
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@ -676,23 +675,25 @@ function rope:drag(
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i,x,y
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)
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local anc=self:_anc(i())
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for x,y in self:_rast(
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anc.x,anc.y,x,y
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local busy=self:busy()
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for x,y in self:_rastn(
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anc.x,anc.y,x,y,2,2
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) do
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local a=self:_anc(i())
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if not (_point_eq(a, {x=x,y=y})) then
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if not (_point_eq(a,{x=x,y=y})) then
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a.x=x
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a.y=y
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a.dirty=true
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self:_tidy_up_gen()
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self.dirty=true
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if (not busy) self:_tidy_up_gen()
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end
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end
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end
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function rope:_tidy_up_gen()
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if (self:busy()) return
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if (self.under_destruction) return
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if (not self.dirty) return
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local settled=true
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local touched={}
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@ -744,13 +745,13 @@ function rope:_tidy_up_gen()
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for a=0,#self.ancs+1,1 do
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local anc=self:_anc(a)
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if anc.seen then
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anc.dirty=anc.changed
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end
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if (anc.seen) anc.dirty=anc.changed
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end
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if (settled) break
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end
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self.dirty=false
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end
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function rope:_find_needed_anchors(i)
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@ -861,7 +862,7 @@ function rope:_can_move_midpoint(a0,a1_0,a1_1,a2)
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if not self:_can_stretch(a1_1,a2) then
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return false
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end
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for x,y in self:_rastm(a1_0.x,a1_0.y,a1_1.x,a1_1.y) do
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for x,y in self:_rastn(a1_0.x,a1_0.y,a1_1.x,a1_1.y,8,8) do
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local tm={x=x,y=y}
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if not self:_can_stretch(a0,tm) then
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return false
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@ -936,7 +937,7 @@ function rope:_can_stretch(
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if (level:pcoll(p2.x,p2.y)) return false
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local res=true
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for x,y in self:_rastm(p1.x,p1.y,p2.x,p2.y) do
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for x,y in self:_rastn(p1.x,p1.y,p2.x,p2.y,8,8) do
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if level:pcoll(x,y) then
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res=false
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break
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@ -946,8 +947,8 @@ function rope:_can_stretch(
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return res
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end
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function rope:_rastm(
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x0,y0,x1,y1
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function rope:_rastn(
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x0,y0,x1,y1,dx,dy
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)
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-- todo: more optimized implementation?
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local iter=self:_rast(x0,y0,x1,y1)
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@ -960,8 +961,8 @@ function rope:_rastm(
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if (x==nil) done=true return x1, y1
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local x8 = x\8
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local y8 = y\8
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local x8 = x\dx
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local y8 = y\dy
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if not (x8==prevx and y8==prevy) then
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prevx,prevy=x8,y8
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return x,y
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@ -1080,6 +1081,7 @@ function rope:_tug()
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if force or not level:pcoll(x,y) then
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s.x=x
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s.y=y
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self.dirty=true
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end
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return true
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end}
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@ -1132,6 +1134,8 @@ function rope:_tug()
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mx0,my0,
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dmx,dmy
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)
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-- be busy for 4 ticks while the crate moves
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self:_anc(0).todo={{},{},{},{}}
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end
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end
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end
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