forked from pyrex/chameleonic
catch up to latest developments #10
@ -237,7 +237,7 @@ function level:advance()
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self:reinit(self.ix+1)
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self:reinit(self.ix+1)
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end
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end
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pitpal = {[0]=1, [7]=0}
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pitpal = {[0]=1,[7]=0}
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function level:draw()
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function level:draw()
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cls(1)
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cls(1)
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pal(1,0)
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pal(1,0)
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@ -862,7 +862,7 @@ function rope:update()
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self.latch_frame=10
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self.latch_frame=10
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end
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end
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if (self.latch==nil) self:destroy() return
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if (self.latch==nil) wrongbleep:bleep(3) self:destroy() return
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if
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if
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self.latch!=nil and
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self.latch!=nil and
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