forked from pyrex/chameleonic
main #12
@ -1287,6 +1287,12 @@ function would_stick(x0,y0,anchor,x2,y2)
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local dx=x2-x0
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local dy=y2-y0
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-- there is no reason for an acute angle to stick around in this world
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local ang0=atan2(x2-x1,y2-y1)
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local ang2=atan2(x0-x1,y0-y1)
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local diff=abs((ang0-ang2 + 0.5)%1-0.5)
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if (diff<0.25) return false,x0,y0,0,0
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local adx,ady
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local x1_new,y1_new
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if abs(dx)>abs(dy) then
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