forked from pyrex/chameleonic
main #12
@ -53,21 +53,19 @@ function linefill(ax,ay,bx,by,r,c)
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local dx,dy=bx-ax,by-ay
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local dx,dy=bx-ax,by-ay
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-- avoid overflow
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-- avoid overflow
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-- credits: https://www.lexaloffle.com/bbs/?tid=28999
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-- credits: https://www.lexaloffle.com/bbs/?tid=28999
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local d=max(abs(dx),abs(dy))
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local n,d=_mnmx(abs(dx),abs(dy))
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local n=min(abs(dx),abs(dy))/d
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n/=d
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d*=sqrt(n*n+1)
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d*=sqrt(n*n+1)
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if(d<0.001) return
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if(d<0.001) return
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local ca,sa=dx/d,-dy/d
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local ca,sa=dx/d,-dy/d
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-- polygon points
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-- polygon points
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local s={
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local s={{0,-r},{d,-r},{d,r},{0,r}}
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{0,-r},{d,-r},{d,r},{0,r}
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local spans={}
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}
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local function calcxy(u,v) return ax+u*ca+v*sa,ay-u*sa+v*ca end
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local u,v,spans=s[4][1],s[4][2],{}
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local x0,y0=calcxy(0,r)
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local x0,y0=ax+u*ca+v*sa,ay-u*sa+v*ca
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for i=1,4 do
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for i=1,4 do
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local u,v=s[i][1],s[i][2]
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local x1,y1=calcxy(unpack(s[i]))
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local x1,y1=ax+u*ca+v*sa,ay-u*sa+v*ca
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local _x1,_y1=x1,y1
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local _x1,_y1=x1,y1
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if(y0>y1) x0,y0,x1,y1=x1,y1,x0,y0
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if(y0>y1) x0,y0,x1,y1=x1,y1,x0,y0
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local dx=(x1-x0)/(y1-y0)
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local dx=(x1-x0)/(y1-y0)
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@ -78,11 +76,8 @@ function linefill(ax,ay,bx,by,r,c)
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for y=y0\1+1,min(y1\1,127) do
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for y=y0\1+1,min(y1\1,127) do
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-- open span?
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-- open span?
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local span=spans[y]
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local span=spans[y]
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if span then
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if (span) rectfill(x0,y,span,y)
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rectfill(x0,y,span,y)
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spans[y]=x0
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else
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spans[y]=x0
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end
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x0+=dx
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x0+=dx
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end
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end
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x0,y0=_x1,_y1
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x0,y0=_x1,_y1
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