forked from pyrex/chameleonic
main #13
@ -545,7 +545,12 @@ function level:can_move(
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local chk=false
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local w,h=1.6,0.2
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if (dmx==0) w,h=0.2,1.6
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rectx,recty=dmx*(0.4>>>dmx),dmy*(0.4>>>dmy)
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local rectx,recty
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if (dmy==-1) rectx,recty=0.4,-0.8
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if (dmy==1) rectx,recty=0.4,0.2
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if (dmx==-1) rectx,recty=-0.8,0.4
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if (dmx==1) rectx,recty=0.2,0.4
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if (player.rope:collide_mrect(mx0+rectx,my0+recty,w,h,exclude_src,exclude_dst)) return false
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end
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