forked from pyrex/chameleonic
ff to current state #6
@ -690,7 +690,7 @@ function player:draw()
|
||||
|
||||
local head=1-self.orienty
|
||||
|
||||
local vanish_level=self.vanish_frame/20
|
||||
local vanish_level=max((self.vanish_frame-4)/16,0)
|
||||
local invis_level=max(self.fall_frame/10,4*(vanish_level-0.75))
|
||||
if (invis_level>=1.0) return
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user