forked from pyrex/chameleonic
		
	ff to current state #6
| @@ -690,7 +690,7 @@ function player:draw() | ||||
|  | ||||
|  local head=1-self.orienty | ||||
|  | ||||
|  local vanish_level=self.vanish_frame/20 | ||||
|  local vanish_level=max((self.vanish_frame-4)/16,0) | ||||
|  local invis_level=max(self.fall_frame/10,4*(vanish_level-0.75)) | ||||
|  if (invis_level>=1.0) return | ||||
|  | ||||
|   | ||||
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