forked from pyrex/chameleonic
ff to current state #6
120
chameleonic.p8
120
chameleonic.p8
@ -800,21 +800,6 @@ function rope:update()
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self.latch_frame=10
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end
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if (not is_busy) self:_make_consistent()
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elseif self.state.name=="destroy" then -- destroy
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self.state.frame+=1
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if (self.state.frame>=5) self.state={name="done"}
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else
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-- done state
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end
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end
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function rope:destroy()
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if (self.state.name=="destroy" or self.state.name=="done") return
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self.state={name="destroy",frame=0}
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end
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function rope:_make_consistent()
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if (self.latch==nil) self:destroy() return
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if
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@ -832,16 +817,21 @@ function rope:_make_consistent()
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end
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end
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end
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self:_tidy_up_gen()
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for i=0,#self.ancs do
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local a0=self:_anc(i)
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local a1=self:_anc(i+1)
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if not self:_can_stretch(a0,a1) then
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self:destroy()
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end
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if (not is_busy) self:_tidy_up_gen()
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elseif self.state.name=="destroy" then -- destroy
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self.state.frame+=1
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if (self.state.frame>=5) self.state={name="done"}
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else
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-- done state
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end
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end
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function rope:destroy()
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if (self.state.name=="destroy" or self.state.name=="done") return
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self.state={name="destroy",frame=0}
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end
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function rope:continue_cast()
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local dx,dy=self.state.dx,self.state.dy
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local x0=self.src.x
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@ -909,11 +899,12 @@ function rope:draw()
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circfill(x+dx+0.5,y+dy+0.5,1.0,color)
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end
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end
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for i,p in ipairs(self.ancs) do
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for i=0,#self.ancs+1 do
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p=self:_anc(i)
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local c=12
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if (p.dirty) c=13
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rectfill(p.x-1,p.y-1,p.x+1,p.y+1,c)
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print(p.id..":"..p.x..","..p.y..","..#p.todo,0,-8+i*8,9)
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print(tostr(p.id)..":"..p.x..","..p.y..","..#p.todo,0,-8+i*8,9)
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end
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for _,p in pairs(level._anch) do
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pset(p.x,p.y,11)
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@ -982,6 +973,7 @@ function rope:_tidy_up_gen()
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end
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if (invalid) self:make_dirty()
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local busy=self:busy()
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if (not self:latched()) return
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if (not self.dirty) return
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@ -993,7 +985,7 @@ function rope:_tidy_up_gen()
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local anc=self:_anc(a)
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if anc.dirty then
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anc.seen=true
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if self[f](self,a) then
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if self[f](self,a,busy) then
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settled=false anc.changed=true
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end
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end
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@ -1042,6 +1034,16 @@ function rope:_tidy_up_gen()
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if (settled) break
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end
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if (self:busy()) return
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for i=0,#self.ancs do
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local a0=self:_anc(i)
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local a1=self:_anc(i+1)
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if not self:_can_stretch(a0,a1) then
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self:destroy()
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end
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end
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self.dirty=false
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end
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@ -1105,7 +1107,7 @@ function rope:_find_touched_anchors(i)
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return false
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end
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function rope:_elide_point(i)
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function rope:_elide_point(i,busy)
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if (i<=0) return false
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if (#self.ancs<i) return false
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@ -1114,10 +1116,10 @@ function rope:_elide_point(i)
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local a2=self:_anc(i+1)
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local level_anc=level:point_anchor(a1.x,a1.y)
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if _point_eq(a0,a1) or _point_eq(a1,a2) or level_anc==nil then
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if _point_eq(a0,a1) or _point_eq(a1,a2) or (not busy and level_anc==nil) then
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-- do it unconditionally
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else
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if _linedist(a0,a1,a2) < 0.1 then
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if _linedist(a0,a1,a2) < 0.01 then
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return false
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end
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@ -1136,8 +1138,8 @@ function rope:_elide_point(i)
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end
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deli(self.ancs,i)
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--self:_anc(i-1).dirty=true
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--self:_anc(i).dirty=true
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a0.dirty=true a0.changed=true
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a2.dirty=true a2.changed=true
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return true
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end
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@ -1345,10 +1347,10 @@ function rope:tug_orientxy()
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end
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function rope:tug()
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self:_make_consistent()
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self:_tidy_up_gen()
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if (not self:latched()) return
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self:_tug()
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self:_make_consistent()
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self:_tidy_up_gen()
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end
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function rope:_tug(hypothetically)
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@ -1361,8 +1363,10 @@ function rope:_tug(hypothetically)
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add(self.all_ops,o)
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end
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local ops_to_do={}
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for o in all(ops) do
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local find_all=function(lhs,rhs,di)
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local ops2do={}
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for i=lhs,rhs,di do
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local o=ops[i]
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if not level:mcoll(o.mx,o.my) then
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-- great!
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else
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@ -1374,12 +1378,28 @@ function rope:_tug(hypothetically)
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break
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end
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end
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add(ops_to_do,o)
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add(ops2do,o)
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end
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end
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return ops2do
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end
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local ops_before_trash=find_all(1,#ops,1)
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local ops_to_do={}
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local corners={}
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if #ops_before_trash>0 then
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ops_to_do=ops_before_trash
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corners[i-1]=true
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else
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ops_to_do=find_all(#ops,1,-1)
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corners[i]=true
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end
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local do_all=#ops==#ops_to_do
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ops=ops_to_do
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if (do_all) corners[i-1]=true corners[i]=true
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if #ops>0 then
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if (hypothetically) return ancs,i-1
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@ -1391,8 +1411,6 @@ function rope:_tug(hypothetically)
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o.mx,o.my,dmx,dmy
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)
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end
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local move_up_to=i
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if (do_all) move_up_to=i-1
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for node=ancs[i-1].ix,ancs[i].ix do
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local anc=self:_anc(node)
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local x0,y0=anc.x,anc.y
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@ -1409,7 +1427,7 @@ function rope:_tug(hypothetically)
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end}
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end
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local dmxh,dmyh=dmx,dmy
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if (node<ancs[move_up_to].ix) dmxh,dmyh=0,0
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if (not corners[node]) dmxh,dmyh=0,0
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anc.todo={
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{},
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upd(x0+dmxh*2,y0+dmyh*2),
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@ -1431,16 +1449,22 @@ function rope:_tug(hypothetically)
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local dmx,dmy=
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sgn0(latch.dx),
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sgn0(latch.dy)
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local lanc=ancs[2]
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local obj_anc=ancs[1]
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local pull_anc=ancs[2]
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local pull_dx=pull_anc.x-obj_anc.x
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local pull_dy=pull_anc.y-obj_anc.y
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local mx0=latch.rec.mx
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local my0=latch.rec.my
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local mxa=(lanc.x+dmx)\8
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local mya=(lanc.y+dmy)\8
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local mxa=(pull_anc.x+dmx)\8
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local mya=(pull_anc.y+dmy)\8
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local too_far=false
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if
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(dmx!=0 and sgn0(pull_dx)!=dmx) or
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(dmy!=0 and sgn0(pull_dy)!=dmy) or
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sgn0(mx0-mxa)!=
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sgn0(mx0+dmx-mxa) or
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@ -1461,7 +1485,7 @@ function rope:_tug(hypothetically)
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dmx,dmy
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)
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-- be busy for 4 ticks while the crate moves
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self:_anc(0).todo={{},{},{},{}}
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self:_anc(0).todo={{},{},{},{},{}}
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end
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end
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@ -1513,7 +1537,7 @@ function rope:_calc_push(
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my=(a0.y-1)\8
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dmy=-1
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elseif a0.y%8==7 and a0.y<an.y-3 then
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elseif a0.y%8==7 and a0.y<an.y-6 then
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-- push down
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my=(a0.y+1)\8
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dmy=1
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@ -1733,9 +1757,9 @@ __map__
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0c0c0c0c0c0c0c0c0c0c0c0c0c0c0c0c0c00000000000000000000000000000c000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
|
||||
0c0c0c0c0c0c0c0c0c0c0c0c0c0c0c0c0c00000000000000000000000000000c000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
|
||||
0c000000000044000c0c0c0c0c0c0c0c0c00000000000000000000000000000c000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
|
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0c000000000000000c0c0c0c0c0c0c0c0c00000000000000000000000000000c000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
|
||||
0c00000000001c000c0c0c0c0c0c0c0c0c00000000000000000000000000000c000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
|
||||
0c000000000000000c0c0c0c0c0c0c0c0c00000000000000000000000000000c000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
|
||||
0c0000000000000000000000000000000c00000000000000000000000000000c000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
|
||||
0c00000000001c0000000000000000000000000000000000000000000000000c000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
|
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0c0000000000000000000000000000410000000000000000000000000000000c000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
|
||||
0c000000000000000c0c0c0c0c0c0c0c0c00000000000020210000000000000c000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
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0c000000000000000000000c0c0c0c0c0c00000000000030310000000000000c000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
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0c0c0c0c0c0c0c0c0000000c0c0c0c0c0c00000000000000000000000000000c000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
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@ -1743,8 +1767,8 @@ __map__
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3d00000c4f00003f0c000c0c0c0c0c0c0c00000000000000000000000000000c000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
|
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0c0000000000000000000c0c0c0c0c0c0c00000000000000000000000000000c000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
|
||||
010000000000000c0c0c0c0c0c0c0c0c0c00000000000000000000000000000c000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
|
||||
0c0c0c0c0c0c0c0c0c0c0c0c0c0c0c0c0c00000000000000000000000000000c000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
|
||||
0c0c0c0c0c0c0c0c0c0c0c0c0c0c0c0c0c0c0c0c0c0c0c0c0c0c0c0c0c0c0c0c000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
|
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0c0c0c0c00000c0c0c0c0c0c0c0c0c0c0c00000000000000000000000000000c000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
|
||||
0c0c0c0c00410c0c0c0c0c0c0c0c0c0c0c0c0c0c0c0c0c0c0c0c0c0c0c0c0c0c000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
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__sfx__
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01280000050550c05511055180551d05500000000000000000055070550c0550f055130550f0550c0550705501055080550d055140551905500000000000000000055070550f0551305518055130550f0550c055
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||||
0128000000000000001f0001f055200551f0551d055180551b055000000000000000000000000000000000000000000000000001b0551d0551b05519055140551805500000000000000000000000000000000000
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||||
|
Loading…
Reference in New Issue
Block a user