Compare commits
No commits in common. "dee31bf52f60d07d4fdf0fcdabd87023f8b7591c" and "09ef3617f78873a0c404569ee22d940378617d33" have entirely different histories.
dee31bf52f
...
09ef3617f7
@ -107,6 +107,8 @@ function print3(s,y,w)
|
||||
end
|
||||
|
||||
function cyclenum(n,low,up)
|
||||
low=low or 1
|
||||
up=up or low+1
|
||||
return(n-low)%(up-low+1)+low
|
||||
end
|
||||
|
||||
@ -1261,8 +1263,7 @@ function init_menu()
|
||||
|
||||
bg.set("falling")
|
||||
gstate=1
|
||||
gamev,mode,slc={sprite={}},mode or dget(63),1
|
||||
if (mode<1) mode=1
|
||||
gamev,mode,slc={sprite={}},mode or 1,1
|
||||
|
||||
options=options or {
|
||||
gamev={},
|
||||
@ -1364,13 +1365,13 @@ function update_menu()
|
||||
sfx"12"
|
||||
end
|
||||
--start game
|
||||
if slc <= 2 then
|
||||
if 1==slc then
|
||||
if confirm()then
|
||||
dset(63,mode)
|
||||
cpt(modes[modes.list[mode]],gamev)
|
||||
init_game(gamev)
|
||||
end
|
||||
if slc == 2 then
|
||||
--mode selection
|
||||
elseif 2==slc then
|
||||
if btnp"0"then
|
||||
sfx"13"
|
||||
mode-=1
|
||||
@ -1380,7 +1381,6 @@ function update_menu()
|
||||
mode%=#modes.list
|
||||
mode+=1
|
||||
end
|
||||
end
|
||||
--option menu
|
||||
elseif 3==slc and confirm()then
|
||||
init_options()
|
||||
@ -2002,7 +2002,6 @@ anim={
|
||||
swooshes={},
|
||||
|
||||
new=function(t,a)
|
||||
if (debris==3 and t=="crush") return
|
||||
local listname = t.."es"
|
||||
a.type,a.new,a.next=t,true,anim[listname].next
|
||||
anim[listname].next=a
|
||||
@ -2012,14 +2011,12 @@ anim={
|
||||
draw=function()
|
||||
--drawing in correct order
|
||||
for t in all({"swoosh","crush"})do
|
||||
local afxn,prev=anim[t],anim[t.."es"]
|
||||
local lnm = t.."es"
|
||||
local prev=anim[lnm]
|
||||
local curr=prev.next
|
||||
while curr do
|
||||
if not curr.wait and not afxn(curr) then
|
||||
prev.next=curr.next
|
||||
else
|
||||
if (not curr.wait and not anim[t](curr)) prev.next=curr.next
|
||||
prev=curr
|
||||
end
|
||||
curr=curr.next
|
||||
end
|
||||
poke2(0x5f06,0x706)
|
||||
@ -2042,7 +2039,8 @@ anim={
|
||||
|
||||
swoosh=function(a)
|
||||
local baseframes = 10/clrspd --10 wide
|
||||
if a.age > baseframes+5 then
|
||||
local totalframes = baseframes+5 --5 swooshclrs
|
||||
if a.age > totalframes then
|
||||
dirty=true
|
||||
return false
|
||||
end
|
||||
@ -2060,9 +2058,11 @@ anim={
|
||||
end,
|
||||
|
||||
crush=function(a)
|
||||
if (debris==3) return false
|
||||
if (a.lag>0) return true
|
||||
poke2(0x5f06,a.c)
|
||||
local spr_base,ret = 8*sprite.normal,false
|
||||
local spr_base = 8*sprite.normal
|
||||
local ret = false
|
||||
for p in all(a.list) do
|
||||
ret = ret or p.y<128
|
||||
sspr(spr_base+p.i%2*3,p.i\2*3,3,3,p.x,p.y)
|
||||
@ -2081,14 +2081,12 @@ end
|
||||
|
||||
function upd_crush(a)
|
||||
if a.list==nil then
|
||||
local c2=clrspd/2
|
||||
a.list = {
|
||||
{i=0,x=a.x,y=a.y,dx=-rnd(c2),dy=(rnd(1)-1.5)},
|
||||
{i=1,x=a.x+3,y=a.y,dx=rnd(c2),dy=(rnd(1)-1.5)},
|
||||
{i=3,x=a.x+3,y=a.y+3,dx=rnd(c2),dy=(rnd(1)-0.5)},
|
||||
{i=2,x=a.x,y=a.y+3,dx=-rnd(c2),dy=(rnd(1)-0.5)}
|
||||
{i=0,x=a.x,y=a.y,dx=-rnd(0.5),dy=rnd(1)-1.5},
|
||||
{i=1,x=a.x+3,y=a.y,dx=rnd(0.5),dy=rnd(1)-1.5},
|
||||
{i=3,x=a.x+3,y=a.y+3,dx=rnd(0.5),dy=rnd(1)-0.5},
|
||||
{i=2,x=a.x,y=a.y+3,dx=-rnd(0.5),dy=rnd(1)-0.5}
|
||||
}
|
||||
a.g=0.075*clrspd
|
||||
if debris==2 then
|
||||
deli(a.list,irnd1(4))
|
||||
deli(a.list,irnd1(3))
|
||||
@ -2101,7 +2099,7 @@ function upd_crush(a)
|
||||
for p in all(a.list) do
|
||||
p.x+=p.dx
|
||||
p.y+=p.dy
|
||||
p.dy+=a.g
|
||||
p.dy+=0.075
|
||||
end
|
||||
end
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user