make stat modifications actually work
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@ -703,7 +703,7 @@ end
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-- stat modifications do not
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-- stat modifications do not
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-- damage base data
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-- damage base data
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function gun_base:peel()
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function gun_base:peel()
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self.munition = self.munition.new()
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self.munition = mknew(self.munition.new())
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end
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end
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-- default firing behavior:
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-- default firing behavior:
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