use constraints to make chasey chase; now it is not wiggly
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		@@ -1016,10 +1016,9 @@ mknew(chasey, function(ship)
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end)
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					end)
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function chasey:act()
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					function chasey:act()
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 local dx = 0
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					 self.xmin = max(primary_ship.x-8, 0)
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 if (self.x < primary_ship.x) dx=self.thrust
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					 self.xmax = min(primary_ship.x + 8, 112 - 8*self.size)
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 if (self.x > primary_ship.x) dx=-self.thrust
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					 return 0, 0, false, self.x - 16 < primary_ship.x and self.x + 16 > primary_ship.x
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 return dx, 0, false, self.x - 16 < primary_ship.x and self.x + 16 > primary_ship.x
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end
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					end
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xl_chasey=chasey.new{
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					xl_chasey=chasey.new{
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