very silly shot pattern

This commit is contained in:
2025-06-28 23:11:27 -07:00
parent c752e8e1e3
commit 7e4833d567

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@ -1022,7 +1022,7 @@ machine_gun_e = mknew(vulcan_gun_e.new{
icon = 38, icon = 38,
clip_size = 12, clip_size = 12,
clip_interval = 0x0.005a, clip_interval = 0x0.005a,
shots = {{{0, 2}}, {{0, -2}}} shots = {{{0.0625, 2}}, {{-0.0625, -2}}}
}) })
vulcan_gun_p = mknew(vulcan_gun_e.new{ vulcan_gun_p = mknew(vulcan_gun_e.new{
@ -1064,8 +1064,8 @@ player = mknew(ship_m.new{
boss = true, -- dramatic special effects boss = true, -- dramatic special effects
-- health -- health
hp = 3, -- current health, non-regenerating hp = 1024, -- current health, non-regenerating
maxhp = 3, -- player only; other ships never heal maxhp = 1024, -- player only; other ships never heal
shield = 2, -- regenerates shield = 2, -- regenerates
maxshield = 2, maxshield = 2,