red blip when shield exhausted
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		| @@ -618,7 +618,7 @@ function ship_m:hitsomething(dmg) | |||||||
|    blip(self,12) |    blip(self,12) | ||||||
|   else |   else | ||||||
|    self.shield = 0 |    self.shield = 0 | ||||||
|    blip(self,9) |    blip(self,8) | ||||||
|   end |   end | ||||||
|   return false |   return false | ||||||
|  end  |  end  | ||||||
|   | |||||||
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