red blip when shield exhausted
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		| @@ -618,7 +618,7 @@ function ship_m:hitsomething(dmg) | ||||
|    blip(self,12) | ||||
|   else | ||||
|    self.shield = 0 | ||||
|    blip(self,9) | ||||
|    blip(self,8) | ||||
|   end | ||||
|   return false | ||||
|  end  | ||||
|   | ||||
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