fix eternal horizontal bullets
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@ -820,7 +820,7 @@ function bullet_base:move()
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self.x += self.dx
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self.x += self.dx
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self.y += self.dy
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self.y += self.dy
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if (self.f) self.f -= 1
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if (self.f) self.f -= 1
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if (self.y > 145) or (self.y < -8 * self.height) or (self.f and self.f < 0) then
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if (self.y > 145) or (self.y < -64) or (self.f and self.f < 0) or (self.x > 256) or (self.x < -128) then
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self:die()
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self:die()
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return true
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return true
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end
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end
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