fix order of magnitude error in XP logic
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@ -494,8 +494,8 @@ function ship_m:die()
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if xp > 0x0.01f3 then -- dec 499
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if xp > 0x0.01f3 then -- dec 499
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-- spawn a huge gem with all
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-- spawn a huge gem with all
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-- overage XP, min 100
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-- overage XP, min 100
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spawn_xp_at(cx, cy, 0, xp-0x0.18f)
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spawn_xp_at(cx, cy, 0, xp-0x0.018f)
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xp = 0x0.18f -- dec 399
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xp = 0x0.018f -- dec 399
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z += 1
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z += 1
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end
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end
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-- 100, 25, 5, 1
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-- 100, 25, 5, 1
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