mmbshmup/autobrake_test.p8

137 lines
3.0 KiB
Lua

pico-8 cartridge // http://www.pico-8.com
version 41
__lua__
-- vacuum gambit automatic brake test
-- by kistaro windrider
function usplit(str)
return unpack(split(str))
end
function csv(s)
local ret = split(s, "\n")
for i, v in ipairs(ret) do
ret[i] = type(v) == "string" and split(v) or { v }
end
return ret
end
-- generate standard "overlay"
-- constructor for type tt.
-- if more is defined, generated
-- new calls more(ret) after
-- ret is definitely not nil
-- before calling setmetatable.
-- use to initialize mutables.
--
-- if there was a previous new,
-- it is invoked on the new
-- object *after* more, because
-- this works better with the
-- `more` impls i use.
function mknew(tt, more)
local mt, oldnew = { __index = tt }, tt.new
tt.new = function(ret)
if (not ret) ret = {}
if (more) more(ret)
if (oldnew) oldnew(ret)
setmetatable(ret, mt)
return ret
end
end
function _init()
pal(1,129,1)
the_ship = ship.new()
slomo = 0
sloc = 0
reroll()
end
function reroll()
the_ship:reroll()
end
function _update60()
if (btnp(4)) reroll()
slomo += btnp(2) and -1 or btnp(3) and 1 or 0
slomo = (slomo < 0) and 0 or (slomo > 60) and 60 or slomo
sloc += 1
if sloc > slomo then
the_ship:update()
sloc=0
end
end
function _draw()
cls(1)
the_ship:draw()
end
-->8
-- ship
ship = {
maxspd=4,
thrust=0.25,
drag=0.0625,
y=32,
}
mknew(ship)
function ship:reroll()
self.x=rnd(128)
self.dx=rnd(2*self.maxspd)-self.maxspd
end
function ship:draw()
if self.x < -7 then
spr(2, 0, self.y-7)
spr(2, 0, self.y+8)
elseif self.x > 127 then
spr(2, 120, self.y-7, 1, 1, true)
spr(2, 120, self.y+8, 1, 1, true)
else
spr(1,self.x,self.y)
end
end
function ship:update()
local t = btn(0) and -1 or btn(1) and 1 or 0
t *= self.thrust
t = constrain(self, t)
local s,lim=self.dx+t,self.maxspd
local sg = sgn(s)
s -= sg*self.drag
if (sgn(s) != sg) s=0
if (abs(s)>lim) s=sg*lim
self.x += s
self.dx = s
self:add_sparks(t)
end
function ship:add_sparks(t)
end
-->8
-- constraints
function constrain(s, want)
return want
end
-->8
-- fx
-- todo: spark ring buffer
__gfx__
00000000800000000008000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
00000000006666000080000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
00000000067777600800000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
00000000675555758008888000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
00000000675000750800000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
00000000067777500080000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
00000000005555000008000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000