abbreviate "center" as "c"
saving a grand total of 24 compressed bytes. yaaaay
This commit is contained in:
parent
26a2752b73
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120
vacation.p8
120
vacation.p8
@ -728,7 +728,7 @@ function zonk_mode:at(_, x, y)
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frames=self.exf,
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frames=self.exf,
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}
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}
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end
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end
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function zonk_mode:center(_, rows, cols)
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function zonk_mode:c(_, rows, cols)
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local w,h = cols*self.spc_full, rows*self.lnh-1
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local w,h = cols*self.spc_full, rows*self.lnh-1
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self:at(_, 64-ceil(w/2), 64-ceil(h/2))
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self:at(_, 64-ceil(w/2), 64-ceil(h/2))
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end
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end
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@ -915,60 +915,60 @@ end
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-->8
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-->8
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-- awakener
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-- awakener
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count_up=[[bgdy:-0.1 bspd:240 center:3:18
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count_up=[[bgdy:-0.1 bspd:240 c:3:18
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>wITH EVERY COUNT
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>wITH EVERY COUNT
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FROM 1 !UP TO 5,
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FROM 1 !UP TO 5,
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YOU !WAKE FURTHER.
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YOU !WAKE FURTHER.
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-----
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-----
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bgdy:0 center:5:19
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bgdy:0 c:5:19
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>aS YOU !WAKE !UP,
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>aS YOU !WAKE !UP,
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THE WORLD RETURNS.
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THE WORLD RETURNS.
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YOUR MIND IS !NOW
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YOUR MIND IS !NOW
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RETURNING TO ITS
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RETURNING TO ITS
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USUAL FLOW.
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USUAL FLOW.
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-----
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-----
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bpal:1 set:bwt:2 center:3:19
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bpal:1 set:bwt:2 c:3:19
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!aWAKEN, BECOMING
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!aWAKEN, BECOMING
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FULLY ALERT AT THE
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FULLY ALERT AT THE
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>COUNT OF #5...
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>COUNT OF #5...
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-----
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-----
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set:exf:10 set:txf:30 set:txd:45 set:confirmed:1 bgdy:0.1 bspd:225 center:1:1
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set:exf:10 set:txf:30 set:txd:45 set:confirmed:1 bgdy:0.1 bspd:225 c:1:1
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1
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1
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-----
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-----
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set:confirmed:1 bspd:210 bgdy:0.15 bgwt:10 center:1:1
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set:confirmed:1 bspd:210 bgdy:0.15 bgwt:10 c:1:1
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2
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2
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-----
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-----
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set:confirmed:1 bspd:180 bgdy:0.2 bgwt:12 center:1:1
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set:confirmed:1 bspd:180 bgdy:0.2 bgwt:12 c:1:1
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3
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3
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-----
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-----
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set:confirmed:1 bgdy:0.25 bpal:2 bgwt:14 center:1:1
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set:confirmed:1 bgdy:0.25 bpal:2 bgwt:14 c:1:1
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4
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4
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-----
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-----
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set:confirmed:1 bgdy:0.4 bgwt:16 center:1:1
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set:confirmed:1 bgdy:0.4 bgwt:16 c:1:1
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5
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5
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-----
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-----
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set:hide_breath:1 set:hide_stripes:1 boff set:txf:1 set:txd:0 set:exd:0 set:exf:1 set:bwt:0 center:1:11
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set:hide_breath:1 set:hide_stripes:1 boff set:txf:1 set:txd:0 set:exd:0 set:exf:1 set:bwt:0 c:1:11
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wide awake!
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wide awake!
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]]
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]]
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function normal_awakener()
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function normal_awakener()
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return zonk_mode.new{
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return zonk_mode.new{
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br_cols=brth_bg,
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br_cols=brth_bg,
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file=[[center:2:15 bon
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file=[[c:2:15 bon
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yOU'VE LEARNED
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yOU'VE LEARNED
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SO WELL!
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SO WELL!
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-----
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-----
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center:2:14
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c:2:14
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yOU'RE SUCH A
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yOU'RE SUCH A
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!GOOD !TOY!
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!GOOD !TOY!
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-----
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-----
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center:4:19
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c:4:19
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tAKE A MOMENT TO
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tAKE A MOMENT TO
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JUST !ENJOY HOW
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JUST !ENJOY HOW
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>IT FEELS, TO BE
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>IT FEELS, TO BE
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#VINYL FULL OF #AIR.
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#VINYL FULL OF #AIR.
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-----
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-----
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center:6:20 bgdy:-0.2
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c:6:20 bgdy:-0.2
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bECAUSE, NEXT, IT'S
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bECAUSE, NEXT, IT'S
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>TIME TO #WAKE #UP.
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>TIME TO #WAKE #UP.
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yOU GET TO TAKE YOUR
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yOU GET TO TAKE YOUR
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@ -976,7 +976,7 @@ yOU GET TO TAKE YOUR
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!MEMORIES OF THIS
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!MEMORIES OF THIS
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EXPERIENCE WITH YOU,
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EXPERIENCE WITH YOU,
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-----
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-----
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center:4:20 bgdy:-0.15 bspd:270
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c:4:20 bgdy:-0.15 bspd:270
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BUT !ALL THE HYPNOTIC
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BUT !ALL THE HYPNOTIC
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!SUGGESTIONS FROM
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!SUGGESTIONS FROM
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>THIS GAME WILL !FADE
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>THIS GAME WILL !FADE
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@ -997,12 +997,12 @@ function fast_awakener()
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p={
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p={
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[0]=0,128,133,5,4,5,6,7,133,134,6,140,132,12,7,7
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[0]=0,128,133,5,4,5,6,7,133,134,6,140,132,12,7,7
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},
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},
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file=[[center:3:13
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file=[[c:3:13
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tHIS HYPNOTIC
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tHIS HYPNOTIC
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EXPERIENCE IS
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EXPERIENCE IS
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ENDING !NOW.
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ENDING !NOW.
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-----
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-----
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center:6:20
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c:6:20
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>aS YOU #WAKE #UP, ALL
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>aS YOU #WAKE #UP, ALL
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HYPNOTIC SUGGESTIONS
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HYPNOTIC SUGGESTIONS
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FROM THIS GAME FADE.
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FROM THIS GAME FADE.
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@ -1010,13 +1010,13 @@ FROM THIS GAME FADE.
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!RETURNING !TO ITS
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!RETURNING !TO ITS
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!ORDINARY PATTERNS.
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!ORDINARY PATTERNS.
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-----
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-----
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center:4:19 bon
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c:4:19 bon
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tHE !STORY TOLD BY
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tHE !STORY TOLD BY
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>THIS SOFTWARE !IS
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>THIS SOFTWARE !IS
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ENDED, WORDS ON A
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ENDED, WORDS ON A
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SCREEN IN THE !PAST.
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SCREEN IN THE !PAST.
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-----
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-----
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center:5:17
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c:5:17
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>sUGGESTIONS FROM
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>sUGGESTIONS FROM
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>THIS FICTION ARE
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>THIS FICTION ARE
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LEFT BEHIND. tHEY
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LEFT BEHIND. tHEY
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@ -1785,10 +1785,10 @@ DRIFT,SOAR,IMAGINE,BE
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RELAX,CHILL,TOY,POOLTOY
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RELAX,CHILL,TOY,POOLTOY
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SINK,DEEP,TRANCE,FOLLOW]]
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SINK,DEEP,TRANCE,FOLLOW]]
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basic_breathe=[[center:1:13 bon set:confirmed:true set:bwt:1
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basic_breathe=[[c:1:13 bon set:confirmed:true set:bwt:1
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bREATHE IN...
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bREATHE IN...
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-----
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-----
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center:1:14 set:confirmed:true set:bwt:2
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c:1:14 set:confirmed:true set:bwt:2
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bREATHE OUT...]]
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bREATHE OUT...]]
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function sequencer:next()
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function sequencer:next()
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@ -1819,7 +1819,7 @@ function create_game()
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exf=30,
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exf=30,
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cmul=0.25,
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cmul=0.25,
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hide_stripes=true,
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hide_stripes=true,
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file=[[center:6:20
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file=[[c:6:20
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wELCOME TO !vACATION!
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wELCOME TO !vACATION!
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tHIS GAME USES #ONLY
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tHIS GAME USES #ONLY
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@ -1827,7 +1827,7 @@ tHIS GAME USES #ONLY
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GAMEPLAY, SO PRESS
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GAMEPLAY, SO PRESS
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!RIGHT TO CONTINUE.
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!RIGHT TO CONTINUE.
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-----
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-----
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center:9:20
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c:9:20
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>vACATION IS A
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>vACATION IS A
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#HYPNOTIC #EXPERIENCE.
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#HYPNOTIC #EXPERIENCE.
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@ -1838,7 +1838,7 @@ FOR ANY REASON, HOLD
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>THE GAME AND STARTS
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>THE GAME AND STARTS
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AN AWAKENER.
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AN AWAKENER.
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-----
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-----
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center:10:20
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c:10:20
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>aT THE END OF THIS
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>aT THE END OF THIS
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>GAME, THE HYPNOTIC
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>GAME, THE HYPNOTIC
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SUGGESTIONS WILL END
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SUGGESTIONS WILL END
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@ -1850,16 +1850,16 @@ FEEL FREE TO !SINK AS
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!DEEP INTO TRANCE AS
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!DEEP INTO TRANCE AS
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>YOU LIKE!
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>YOU LIKE!
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-----
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-----
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center:2:20
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c:2:20
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iN THIS GAME, YOU'RE
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iN THIS GAME, YOU'RE
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AN #ORCA #POOLTOY.
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AN #ORCA #POOLTOY.
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-----
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-----
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center:3:16
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c:3:16
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>tHAT'S ALSO THE
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>tHAT'S ALSO THE
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CHARACTER IN THE
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CHARACTER IN THE
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ARCADE PART.
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ARCADE PART.
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-----
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-----
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center:10:20
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c:10:20
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lET'S TRY THE ARCADE
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lET'S TRY THE ARCADE
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PART! #jUMP AND #DIVE
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PART! #jUMP AND #DIVE
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>TO CATCH !THE WORDS.
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>TO CATCH !THE WORDS.
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@ -1871,7 +1871,7 @@ THEY'RE JUST HERE TO
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!SHAPE THE EXPERIENCE
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!SHAPE THE EXPERIENCE
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FOR !YOU.
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FOR !YOU.
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-----
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-----
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center:2:10
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c:2:10
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UP: JUMP
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UP: JUMP
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DOWN: !DIVE]],
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DOWN: !DIVE]],
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}},
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}},
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@ -1890,17 +1890,17 @@ DOWN: !DIVE]],
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txf=15,
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txf=15,
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exf=30,
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exf=30,
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br_spd = 240,
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br_spd = 240,
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files={[[center:3:18
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files={[[c:3:18
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hEY, WELCOME BACK!
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hEY, WELCOME BACK!
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>sTARTING TO GET
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>sTARTING TO GET
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>THE HANG OF IT?
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>THE HANG OF IT?
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-----
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-----
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center:3:14
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c:3:14
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nOW, THIS GAME
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nOW, THIS GAME
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PROMISED TO BE
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PROMISED TO BE
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>#HYPNOTIC.
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>#HYPNOTIC.
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-----
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-----
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center:6:18
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c:6:18
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aND YOU MIGHT BE
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aND YOU MIGHT BE
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!ZONING !OUT TO IT
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!ZONING !OUT TO IT
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ALREADY! bUT THESE
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ALREADY! bUT THESE
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@ -1908,7 +1908,7 @@ ALREADY! bUT THESE
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MORE TRADITIONALLY
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MORE TRADITIONALLY
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>!HYPNOTIC.
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>!HYPNOTIC.
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-----
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-----
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center:8:20
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c:8:20
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nOW, YOU MIGHT NOT
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nOW, YOU MIGHT NOT
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THINK !HYPNOSIS !WORKS
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THINK !HYPNOSIS !WORKS
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ON YOU. tHAT'S ALL
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ON YOU. tHAT'S ALL
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@ -1918,7 +1918,7 @@ THINK !HYPNOSIS !WORKS
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HAVE TO !FOLLOW THE
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HAVE TO !FOLLOW THE
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TEXT TOO CLOSELY.
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TEXT TOO CLOSELY.
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-----
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-----
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center:9:20
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c:9:20
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>tHIS IS A #vACATION!
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>tHIS IS A #vACATION!
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yOU DON'T HAVE TO DO
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yOU DON'T HAVE TO DO
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>MUCH OF #ANYTHING.
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>MUCH OF #ANYTHING.
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@ -1929,42 +1929,42 @@ yOU DON'T HAVE TO DO
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>STAIRCASE AND COUNT
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>STAIRCASE AND COUNT
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BACKWARDS.
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BACKWARDS.
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-----
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-----
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center:4:20
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c:4:20
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tHAT ALL SOUNDS LIKE
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tHAT ALL SOUNDS LIKE
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TOO MUCH WORK. aLL
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TOO MUCH WORK. aLL
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YOU NEED TO DO RIGHT
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YOU NEED TO DO RIGHT
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!NOW IS TO #BREATHE.
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!NOW IS TO #BREATHE.
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-----
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-----
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center:1:13 bon bpal:1 set:confirmed:true set:bwt:1 set:txf:2 set:txd:0 set:exd:0 set:exf:10
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c:1:13 bon bpal:1 set:confirmed:true set:bwt:1 set:txf:2 set:txd:0 set:exd:0 set:exf:10
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bREATHE IN...
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bREATHE IN...
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-----
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-----
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center:1:14 set:confirmed:true set:bwt:2 bspd:270
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c:1:14 set:confirmed:true set:bwt:2 bspd:270
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bREATHE OUT...
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bREATHE OUT...
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-----
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-----
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center:1:13 bpal:1 set:confirmed:true set:bwt:1
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c:1:13 bpal:1 set:confirmed:true set:bwt:1
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bREATHE IN...
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bREATHE IN...
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-----
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-----
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center:1:14 set:confirmed:true set:bwt:2 bspd:300
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c:1:14 set:confirmed:true set:bwt:2 bspd:300
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bREATHE OUT...]],
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bREATHE OUT...]],
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basic_breathe,
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basic_breathe,
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[[set:bwt:0 bpal:2 unset:txd:txf:exf:exd center:4:19
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[[set:bwt:0 bpal:2 unset:txd:txf:exf:exd c:4:19
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gREAT! iT FEELS
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gREAT! iT FEELS
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>NICE TO !SINK INTO
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>NICE TO !SINK INTO
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RELAXATION SO
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RELAXATION SO
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EASILY, DOESN'T IT?
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EASILY, DOESN'T IT?
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-----
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-----
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center:4:19
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c:4:19
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>iT HELPS YOUR MIND
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>iT HELPS YOUR MIND
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>FLOAT AND !DRIFT,
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>FLOAT AND !DRIFT,
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LIKE A #POOLTOY #ORCA
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LIKE A #POOLTOY #ORCA
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ON THE WAVES...
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ON THE WAVES...
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-----
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-----
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center:3:18
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c:3:18
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iT'S A FUN IDEA TO
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iT'S A FUN IDEA TO
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JUST BE A #TOY LIKE
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JUST BE A #TOY LIKE
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>THAT, ISN'T IT?
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>THAT, ISN'T IT?
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-----
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-----
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center:7:20
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c:7:20
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!iMAGINE IT! #fLOATING
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!iMAGINE IT! #fLOATING
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>FREE ON A WARM DAY,
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>FREE ON A WARM DAY,
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!COOL WATER #SPLASHING
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!COOL WATER #SPLASHING
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@ -1973,7 +1973,7 @@ YOUR AIR-FILLED BODY
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>#BOBBING BUOYANTLY
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>#BOBBING BUOYANTLY
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ON THE SURF...
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ON THE SURF...
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-----
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-----
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center:8:20
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c:8:20
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nOW, !YOUR !MIND CAN
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nOW, !YOUR !MIND CAN
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>#DO #WHATEVER #FEELS
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>#DO #WHATEVER #FEELS
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>#RIGHT -- IT !FOLLOWS
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>#RIGHT -- IT !FOLLOWS
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@ -1983,13 +1983,13 @@ YOU, IDEAS !YOU WOULD
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>ENJOY AND !WANT TO
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>ENJOY AND !WANT TO
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>EXPERIENCE.
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>EXPERIENCE.
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-----
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-----
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center:4:19
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c:4:19
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aNYTHING ELSE CAN
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aNYTHING ELSE CAN
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>JUST ROLL OFF YOUR
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>JUST ROLL OFF YOUR
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MIND LIKE WATER OFF
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MIND LIKE WATER OFF
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A POOLTOY'S BACK.
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A POOLTOY'S BACK.
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-----
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-----
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center:5:19 set:bwt:2 bpal:1
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c:5:19 set:bwt:2 bpal:1
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bUT WON'T IT BE FUN
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bUT WON'T IT BE FUN
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TO #FEEL #THE #SEA
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TO #FEEL #THE #SEA
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>#BENEATH #YOU AS YOU
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>#BENEATH #YOU AS YOU
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@ -2007,12 +2007,12 @@ SURF OVER THE WAVES
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{
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{
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f=zonk_mode.new,
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f=zonk_mode.new,
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params={{files={
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params={{files={
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[[center:3:19
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[[c:3:19
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>dON'T THOSE LEVELS
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>dON'T THOSE LEVELS
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>JUST #FLY BY WHEN
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>JUST #FLY BY WHEN
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YOU'RE IN A #TRANCE?
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YOU'RE IN A #TRANCE?
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-----
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-----
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center:7:20 bpal:1
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c:7:20 bpal:1
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hAVE YOU YET NOTICED
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hAVE YOU YET NOTICED
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HOW !DIFFERENT IT
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HOW !DIFFERENT IT
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>FEELS !NOW, YOUR
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>FEELS !NOW, YOUR
|
||||||
@ -2021,19 +2021,19 @@ hAVE YOU YET NOTICED
|
|||||||
YOUR MIND TO !GREATER
|
YOUR MIND TO !GREATER
|
||||||
>DEPTHS OF #HYPNOSIS?
|
>DEPTHS OF #HYPNOSIS?
|
||||||
-----
|
-----
|
||||||
center:4:20 bpal:2
|
c:4:20 bpal:2
|
||||||
sTRANGE HOW !THAT
|
sTRANGE HOW !THAT
|
||||||
!BODY !CAN !BE !SO !HEAVY
|
!BODY !CAN !BE !SO !HEAVY
|
||||||
>WHILE YOU'RE SO
|
>WHILE YOU'RE SO
|
||||||
>#LIGHT AND #FLOATY!
|
>#LIGHT AND #FLOATY!
|
||||||
-----
|
-----
|
||||||
center:4:20
|
c:4:20
|
||||||
oR PERHAPS !IT !CAN !BE
|
oR PERHAPS !IT !CAN !BE
|
||||||
>VERY !FAMILIAR, IF
|
>VERY !FAMILIAR, IF
|
||||||
YOU'VE EXPERIENCED
|
YOU'VE EXPERIENCED
|
||||||
#HYPNOSIS BEFORE.
|
#HYPNOSIS BEFORE.
|
||||||
-----
|
-----
|
||||||
center:7:20 set:bwt:2 bpal:1
|
c:7:20 set:bwt:2 bpal:1
|
||||||
iT CAN BECOME VERY
|
iT CAN BECOME VERY
|
||||||
FAMILIAR, !THAT SENSE
|
FAMILIAR, !THAT SENSE
|
||||||
OF #FOCUS AND #QUIET
|
OF #FOCUS AND #QUIET
|
||||||
@ -2043,7 +2043,7 @@ FAMILIAR, !THAT SENSE
|
|||||||
WORDS IN !TRANCE.]],
|
WORDS IN !TRANCE.]],
|
||||||
basic_breathe,
|
basic_breathe,
|
||||||
basic_breathe,
|
basic_breathe,
|
||||||
[[set:bwt:0 bpal:2 center:8:20
|
[[set:bwt:0 bpal:2 c:8:20
|
||||||
sO #RELAXED NOW, !THAT
|
sO #RELAXED NOW, !THAT
|
||||||
!BODY BARELY WANTS TO
|
!BODY BARELY WANTS TO
|
||||||
>MOVE, !DOESN'T IT?
|
>MOVE, !DOESN'T IT?
|
||||||
@ -2053,7 +2053,7 @@ sO #RELAXED NOW, !THAT
|
|||||||
>PAGE, EVERYTHING IS
|
>PAGE, EVERYTHING IS
|
||||||
SO #CALM AND #HEAVY.
|
SO #CALM AND #HEAVY.
|
||||||
-----
|
-----
|
||||||
center:9:20
|
c:9:20
|
||||||
>iF YOU NEEDED TO,
|
>iF YOU NEEDED TO,
|
||||||
>YOU COULD LOOK AWAY
|
>YOU COULD LOOK AWAY
|
||||||
AND MOVE FREELY, BUT
|
AND MOVE FREELY, BUT
|
||||||
@ -2064,7 +2064,7 @@ SCREEN, AREN'T THEY?
|
|||||||
>#RIGHT #HERE WHEN YOU
|
>#RIGHT #HERE WHEN YOU
|
||||||
TRY TO TURN AWAY.
|
TRY TO TURN AWAY.
|
||||||
-----
|
-----
|
||||||
center:6:20
|
c:6:20
|
||||||
bECAUSE EVERY WORD
|
bECAUSE EVERY WORD
|
||||||
IS TAKING YOU !DEEPER
|
IS TAKING YOU !DEEPER
|
||||||
INTO !TRANCE !NOW,
|
INTO !TRANCE !NOW,
|
||||||
@ -2072,7 +2072,7 @@ IS TAKING YOU !DEEPER
|
|||||||
>#HYPNOTIC #SAFETIES
|
>#HYPNOTIC #SAFETIES
|
||||||
DEEP IN YOUR MIND.
|
DEEP IN YOUR MIND.
|
||||||
-----
|
-----
|
||||||
center:9:20
|
c:9:20
|
||||||
tHE !SUGGESTIONS IN
|
tHE !SUGGESTIONS IN
|
||||||
>THIS GAME ARE #PLAY.
|
>THIS GAME ARE #PLAY.
|
||||||
tHEY CAN !FEEL AS
|
tHEY CAN !FEEL AS
|
||||||
@ -2084,7 +2084,7 @@ PLAY IS OVER AND THE
|
|||||||
>!END AND YOUR MIND
|
>!END AND YOUR MIND
|
||||||
WILL BE AS IT WAS.
|
WILL BE AS IT WAS.
|
||||||
-----
|
-----
|
||||||
center:9:20
|
c:9:20
|
||||||
>eVEN WHEN YOU ARE
|
>eVEN WHEN YOU ARE
|
||||||
FULLY !ENGAGED IN
|
FULLY !ENGAGED IN
|
||||||
THIS EXPERIENCE, A
|
THIS EXPERIENCE, A
|
||||||
@ -2096,7 +2096,7 @@ SUGGESTIONS THAT ARE
|
|||||||
>OTHERS #DRIFT PAST
|
>OTHERS #DRIFT PAST
|
||||||
>WITH NO EFFECT.
|
>WITH NO EFFECT.
|
||||||
-----
|
-----
|
||||||
center:9:20
|
c:9:20
|
||||||
>iF YOU NEED OR WANT
|
>iF YOU NEED OR WANT
|
||||||
>TO END THIS GAME AT
|
>TO END THIS GAME AT
|
||||||
>ANY TIME, FOR ANY
|
>ANY TIME, FOR ANY
|
||||||
@ -2107,7 +2107,7 @@ AWAKENER STARTS. aNY
|
|||||||
>KEEPING YOU SAFE IS
|
>KEEPING YOU SAFE IS
|
||||||
>INVITED TO DO THIS.
|
>INVITED TO DO THIS.
|
||||||
-----
|
-----
|
||||||
center:8:20 bpal:1
|
c:8:20 bpal:1
|
||||||
>bECAUSE ALL THESE
|
>bECAUSE ALL THESE
|
||||||
SAFETIES ARE HERE,
|
SAFETIES ARE HERE,
|
||||||
THE SUGGESTIONS IN
|
THE SUGGESTIONS IN
|
||||||
@ -2117,7 +2117,7 @@ BALLOON ANIMAL UNTIL
|
|||||||
IT'S THE !PERFECT
|
IT'S THE !PERFECT
|
||||||
SHAPE FOR A !TOY!
|
SHAPE FOR A !TOY!
|
||||||
-----
|
-----
|
||||||
center:9:20
|
c:9:20
|
||||||
>a !PERFECT MATCH FOR
|
>a !PERFECT MATCH FOR
|
||||||
THOSE !SMOOTH PUFFY
|
THOSE !SMOOTH PUFFY
|
||||||
!VINYL #FLIPPERS NOW
|
!VINYL #FLIPPERS NOW
|
||||||
@ -2128,7 +2128,7 @@ center:9:20
|
|||||||
YOU STORIES WITH
|
YOU STORIES WITH
|
||||||
#EVERY #SENSE NOW.
|
#EVERY #SENSE NOW.
|
||||||
-----
|
-----
|
||||||
center:9:20
|
c:9:20
|
||||||
>wHAT DOES IT !FEEL
|
>wHAT DOES IT !FEEL
|
||||||
LIKE, TO WEAR THAT
|
LIKE, TO WEAR THAT
|
||||||
!CETACEAN #SHAPE, SO
|
!CETACEAN #SHAPE, SO
|
||||||
@ -2139,7 +2139,7 @@ TO HAVE INTERNAL #AIR
|
|||||||
#PRESSURE RESISTING
|
#PRESSURE RESISTING
|
||||||
MOVEMENTS?
|
MOVEMENTS?
|
||||||
-----
|
-----
|
||||||
center:7:19
|
c:7:19
|
||||||
>bECAUSE WHEN !YOUR
|
>bECAUSE WHEN !YOUR
|
||||||
>PAINTED-ON EYES CAN
|
>PAINTED-ON EYES CAN
|
||||||
?SEE YOUR INFLATABLE
|
?SEE YOUR INFLATABLE
|
||||||
|
Loading…
Reference in New Issue
Block a user