remove broken animator impl. text springs in.
there's something wrong with mknew's attempt to do inheritance. I need to figure out why it's wrong, but for now I think the animator and linked list are just noise.
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140
vacation.p8
140
vacation.p8
@ -23,7 +23,7 @@ __lua__
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-- dogica font by roberto mocci
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-- https://www.dafont.com/es/dogica.font
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--
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-- converted by josé aular
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-- converted by josれた aular
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-- https://jaular.itch.io/pico-8-dogica-font
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-- tab 0: library
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@ -80,81 +80,6 @@ function outer_or_each_opt(t, mname)
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end)
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end
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-------------------------------
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-- linked_list
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-------------------------------
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-- intrusive singly-linked list.
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-- cannot be nested!
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linked_list = {is_linked_list=true}
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mknew(linked_list, function(x)
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x.next=nil
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x.tail=x
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end)
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function linked_list:push_back(x)
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self.tail.next = x
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self.tail = x
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end
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function linked_list:push_front(x)
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if (not self.next) self.tail = x
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x.next = self.next
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self.next = x
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end
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-- vore eats another linked list
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-- by appending its contents.
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-- the ingested linked is empty.
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function linked_list:vore(x)
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if (not x.next) return
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self.tail.next = x.next
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self.tail = x.tail
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x.next = nil
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x.tail = x
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end
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-- strip calls f(x) for each
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-- node, removing each node for
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-- which f(x) returns true. it
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-- returns the new tail; nil
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-- if the list is now empty.
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function linked_list:strip(f)
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local p, n = self, self.next
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while n do
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if f(n) then
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p.next = n.next
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else
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p = n
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end
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n = n.next
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end
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self.tail = p
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return p
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end
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-- optimized special case -
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-- could be done with strip but
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-- this avoids extra function
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-- calls and comparisions since
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-- draw isn't allowed to kill
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-- the item
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function linked_list:draw()
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local n = self.next
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while n do
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n:draw()
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n = n.next
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end
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end
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function linked_list:pop_front()
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local ret = self.next
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if (not ret) return
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self.next = ret.next
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if (not ret.next) ret.tail = nil
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return ret
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end
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-------------------------------
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-- view
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-------------------------------
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@ -212,22 +137,6 @@ function bg:draw()
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fillp(oldfp)
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end
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-------------------------------
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-- animator
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-------------------------------
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-- animator is a linked list of
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-- temporary drawables. a
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-- temporary drawable is dropped
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-- when its :update returns
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-- a non-false value.
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-------------------------------
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animator = linked_list.new{}
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mknew(animator)
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function animator:update()
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self:strip(function(x) x:update() end)
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end
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-->8
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-- setup and p8 entry points
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@ -235,7 +144,7 @@ function _init()
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-- custom font: dogica
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poke(0x5600,unpack(split"6,8,9,0,0,1,0,0,0,0,0,0,0,0,0,0,69,16,32,81,85,0,117,116,0,0,0,0,0,84,22,6,2,0,0,0,96,6,38,0,0,7,7,16,112,87,80,16,5,0,1,0,112,7,39,0,0,0,0,32,0,112,116,1,0,0,96,102,96,0,96,96,0,96,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0,1,0,0,10,10,5,0,0,0,0,0,18,63,18,18,63,18,0,0,14,21,5,14,20,21,14,34,21,21,10,40,84,84,34,6,9,9,6,41,17,46,0,0,2,2,1,0,0,0,0,2,1,1,1,1,1,2,0,1,2,2,2,2,2,1,0,0,4,21,10,21,4,0,0,0,4,4,31,4,4,0,0,0,0,0,0,0,2,2,1,0,0,0,0,15,0,0,0,0,0,0,0,0,0,1,0,8,8,4,4,2,2,1,1,14,17,21,21,21,17,14,0,4,7,4,4,4,4,31,0,14,17,16,8,4,2,31,0,15,16,16,14,16,16,15,0,8,12,10,9,31,8,8,0,31,1,15,16,16,17,14,0,14,17,1,15,17,17,14,0,31,17,16,8,4,2,2,0,14,17,17,14,17,17,14,0,14,17,17,30,16,8,6,0,0,0,1,0,0,1,0,0,0,0,0,2,0,2,2,1,0,4,2,1,2,4,0,0,0,0,63,0,63,0,0,0,0,1,2,4,2,1,0,0,14,17,16,12,2,0,4,0,30,33,45,41,29,65,62,0,0,14,16,30,17,17,30,0,1,1,15,17,17,17,15,0,0,14,17,1,1,1,30,0,16,16,30,17,17,17,30,0,0,14,17,31,1,1,30,0,28,2,2,15,2,2,2,0,0,30,17,17,17,30,16,14,1,1,13,19,17,17,17,0,2,0,3,2,2,2,7,0,0,7,2,2,2,2,2,1,0,17,9,5,7,9,17,0,0,1,1,1,1,1,6,0,0,54,73,73,73,73,73,0,0,12,19,17,17,17,17,0,0,14,17,17,17,17,14,0,0,15,17,17,17,15,1,1,0,30,17,17,17,30,16,16,0,13,3,1,1,1,1,0,0,14,1,14,16,17,14,0,1,1,15,1,1,1,14,0,0,17,17,17,17,25,22,0,0,17,17,17,10,10,4,0,0,32,37,37,37,37,26,0,0,17,10,4,4,10,17,0,0,0,9,9,9,6,4,3,0,15,8,4,2,1,15,0,3,1,1,1,1,1,3,0,1,1,2,2,4,4,8,8,3,2,2,2,2,2,3,0,4,10,17,0,0,0,0,0,0,0,0,0,0,0,0,63,0,1,2,2,0,0,0,0,14,17,17,17,31,17,17,0,15,17,17,15,17,17,15,0,14,17,1,1,1,17,14,0,31,34,34,34,34,34,30,0,31,1,1,15,1,1,31,0,31,1,1,15,1,1,1,0,30,1,1,25,17,17,30,0,17,17,17,31,17,17,17,0,7,2,2,2,2,2,7,0,15,4,4,4,4,4,3,0,17,9,5,7,9,9,17,0,1,1,1,1,1,1,15,0,33,33,51,45,33,33,33,0,17,19,21,25,17,17,17,0,14,17,17,17,17,17,14,0,15,17,17,15,1,1,1,0,14,17,17,17,21,9,22,0,15,17,17,15,9,17,17,0,14,17,1,14,16,17,14,0,31,4,4,4,4,4,4,0,17,17,17,17,17,17,14,0,17,17,17,17,10,10,4,0,65,65,73,73,73,85,34,0,17,17,10,4,10,17,17,0,17,17,17,10,4,4,4,0,31,16,8,4,2,1,31,0,4,10,2,1,1,2,10,4,1,1,1,1,1,1,1,1,2,5,4,8,8,4,5,2,0,0,0,38,25,0,0,0,0,0,0,0,0,0,0,0,0,0,127,127,127,127,127,0,0,0,85,42,85,42,85,0,0,0,65,127,93,93,62,0,0,0,62,99,99,119,62,0,0,0,17,68,17,68,17,0,0,0,2,30,14,15,8,0,0,0,14,23,31,31,14,0,0,0,27,31,31,14,4,0,0,0,28,54,119,54,28,0,0,0,14,14,31,14,10,0,0,0,28,62,127,42,58,0,0,0,62,103,99,103,62,0,0,0,127,93,127,65,127,0,0,0,28,4,4,7,7,0,0,0,62,99,107,99,62,0,0,0,4,14,31,14,4,0,0,0,0,0,85,0,0,0,0,0,62,115,99,115,62,0,0,0,8,28,127,62,34,0,0,0,31,14,4,14,31,0,0,0,62,119,99,99,62,0,0,0,0,5,82,32,0,0,0,0,0,17,42,68,0,0,0,0,62,107,119,107,62,0,0,0,127,0,127,0,127,0,0,0,85,85,85,85,85,0"))
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-- to use custom fonts, poke(0x5f58, 0x81)
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mainview = titlescreen
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mainview = newtitle()
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end
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function _update()
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@ -258,11 +167,36 @@ txtbox = {
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}
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mknew(txtbox)
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function txtbox:update() end
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function txtbox:draw()
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poke(0x5f58, self.mode)
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print(self.text, self.x, self.y, self.col)
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end
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springup = {
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from = 128,
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to = 0,
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frames=60,
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f = 0,
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}
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mknew(springup)
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function springup:update()
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local v = self.v
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self.v:update()
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if self.f >= self.frames then
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v.y=self.to
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return true
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end
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local t, range = self.f/self.frames, self.to - self.from
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v.y = self.to-range*(2^(-10*t)*cos(2*t))
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self.f += 1
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end
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function springup:draw()
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self.v:draw()
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end
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-->8
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-- sprite rendering
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@ -272,14 +206,18 @@ end
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-->8
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-- title screen
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titlescreen = view.of{
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bg.new{c=1},
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txtbox.new{
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x=10,
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y=35,
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text="tEXTBOX tEST",
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},
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}
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function newtitle()
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return view.of{
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bg.new{c=1},
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springup.new{
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v=txtbox.new{
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x=30,
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text="sPRING tEST",
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},
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to=16,
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}
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}
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end
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-->8
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-- zonk mode
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