switch to 60fps
easier to build for 60fps and switch to double frame counts if I can't meet it than to build for 30 and switch to 60. I think
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@ -264,7 +264,7 @@ function _init()
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mainview = newtitle()
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end
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function _update()
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function _update60()
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mainview:update()
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end
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@ -302,7 +302,7 @@ end
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spring = {
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from = 128,
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to = 0,
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frames=60,
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frames=120,
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f = 0,
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}
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mknew(spring)
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@ -326,7 +326,7 @@ end
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scoot = {
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from=0,
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to=-128,
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frames=30,
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frames=60,
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f=0,
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}
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mknew(scoot)
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