make "press right" blink when you did it
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3070e2ef15
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@ -36,6 +36,9 @@ function csv(s)
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end
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end
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return ret
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return ret
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end
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end
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function hz(n)
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return t()*2*n&1~=0
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end
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-- generate standard "overlay"
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-- generate standard "overlay"
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-- constructor for type tt.
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-- constructor for type tt.
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@ -1080,16 +1083,18 @@ function title_screen:draw_menu()
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print("\^w\^tvACATION", 18, 24, 0)
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print("\^w\^tvACATION", 18, 24, 0)
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print("\^w\^tvACATION", 17, 23, 3)
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print("\^w\^tvACATION", 17, 23, 3)
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print("\^w\^tvACATION", 16, 22, 15)
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print("\^w\^tvACATION", 16, 22, 15)
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if hz(8) or self.a.wordremain ~= 0 then
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print("pRESS", 43, 96, 3)
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print("pRESS", 43, 96, 3)
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print("pRESS", 42, 95, 15)
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print("pRESS", 42, 95, 15)
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font_default()
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font_default()
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print("➡️", 79, 98, 3)
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print("➡️", 79, 98, 3)
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print("➡️", 78, 97, 15)
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print("➡️", 78, 97, 15)
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end
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end
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end
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function title_screen:update()
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function title_screen:update()
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self.a.wordwait=999
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self.a.wordwait=999
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if btnp(1) then
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if btnp(1) and self.a.wordremain ~= 0 then
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self.a.wordremain=0
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self.a.wordremain=0
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create_game()
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create_game()
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end
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end
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