make "press right" blink when you did it
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							| @@ -36,6 +36,9 @@ function csv(s) | ||||
|  end | ||||
|  return ret | ||||
| end | ||||
| function hz(n) | ||||
|  return t()*2*n&1~=0 | ||||
| end | ||||
|  | ||||
| -- generate standard "overlay" | ||||
| -- constructor for type tt. | ||||
| @@ -1080,16 +1083,18 @@ function title_screen:draw_menu() | ||||
|  print("\^w\^tvACATION", 18, 24, 0) | ||||
|  print("\^w\^tvACATION", 17, 23, 3) | ||||
|  print("\^w\^tvACATION", 16, 22, 15) | ||||
|  print("pRESS", 43, 96, 3) | ||||
|  print("pRESS", 42, 95, 15) | ||||
|  font_default() | ||||
|  print("➡️", 79, 98, 3) | ||||
|  print("➡️", 78, 97, 15) | ||||
|  if hz(8) or self.a.wordremain ~= 0 then | ||||
|   print("pRESS", 43, 96, 3) | ||||
|   print("pRESS", 42, 95, 15) | ||||
|   font_default() | ||||
|   print("➡️", 79, 98, 3) | ||||
|   print("➡️", 78, 97, 15) | ||||
|  end | ||||
| end | ||||
|  | ||||
| function title_screen:update() | ||||
|  self.a.wordwait=999 | ||||
|  if btnp(1) then | ||||
|  if btnp(1) and self.a.wordremain ~= 0 then | ||||
|   self.a.wordremain=0 | ||||
|   create_game() | ||||
|  end | ||||
|   | ||||
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