Video version of the code
This commit is contained in:
parent
16b3b6fa1e
commit
a28d2aca17
2
bounce_c/.gitignore
vendored
2
bounce_c/.gitignore
vendored
@ -1,2 +0,0 @@
|
||||
*.exe
|
||||
*.pdb
|
@ -1,72 +0,0 @@
|
||||
from ctypes import POINTER, WINFUNCTYPE, byref, windll
|
||||
from ctypes.wintypes import BOOL, HWND, INT, LPARAM, LPPOINT, POINT
|
||||
import time
|
||||
import math
|
||||
|
||||
user32 = windll.user32
|
||||
gdi32 = windll.gdi32
|
||||
|
||||
user32.GetSystemMetrics.argtypes = [INT]
|
||||
|
||||
user32.GetCursorPos.argtypes = [LPPOINT]
|
||||
user32.SetCursorPos.argtypes = [INT, INT]
|
||||
|
||||
CB_ENUM_WINDOWS = WINFUNCTYPE(BOOL, HWND, LPARAM)
|
||||
|
||||
def get_mouse() -> tuple[int, int]:
|
||||
point = POINT()
|
||||
user32.GetCursorPos(byref(point))
|
||||
x, y = point.x, point.y
|
||||
return x, y
|
||||
|
||||
def get_resolution() -> tuple[int, int]:
|
||||
SM_CXSCREEN = 0
|
||||
SM_CYSCREEN = 1
|
||||
|
||||
return (
|
||||
user32.GetSystemMetrics(SM_CXSCREEN),
|
||||
user32.GetSystemMetrics(SM_CYSCREEN)
|
||||
)
|
||||
|
||||
def set_mouse(x: int, y: int):
|
||||
user32.SetCursorPos(x, y)
|
||||
|
||||
|
||||
class MouseBody(object):
|
||||
def __init__(self):
|
||||
self._last_mouse = None
|
||||
self.velocity = 0.0
|
||||
|
||||
def update(self):
|
||||
mouse_x, mouse_y = get_mouse()
|
||||
if self._last_mouse:
|
||||
last_x, last_y = self._last_mouse
|
||||
dx = mouse_x - last_x
|
||||
dy = mouse_y - last_y
|
||||
dist = math.sqrt(dx * dx + dy * dy)
|
||||
|
||||
# if they move the mouse they can fight it
|
||||
# (but they have to move it a lot)
|
||||
self.velocity *= 1.0 - min(dist / 64, 1.0)
|
||||
|
||||
_, res_y = get_resolution()
|
||||
self.velocity += 1
|
||||
|
||||
new_y = int(mouse_y + self.velocity)
|
||||
|
||||
if new_y > res_y:
|
||||
# simulate an inelastic collision
|
||||
self.velocity = -self.velocity * 0.75
|
||||
new_y = int(new_y + self.velocity)
|
||||
|
||||
set_mouse(mouse_x, new_y)
|
||||
self._last_mouse = (mouse_x, new_y)
|
||||
|
||||
def main():
|
||||
body = MouseBody()
|
||||
while True:
|
||||
time.sleep(1/120.0)
|
||||
body.update()
|
||||
|
||||
if __name__ == "__main__":
|
||||
main()
|
@ -2,48 +2,36 @@
|
||||
#include <stdint.h>
|
||||
#include <stdio.h>
|
||||
#include <windows.h>
|
||||
#include <time.h>
|
||||
|
||||
#define MAX_WINDOWS 1024
|
||||
|
||||
// resolution
|
||||
// == globals ==
|
||||
uint32_t res_y;
|
||||
void globals_init() {
|
||||
void globals_update() {
|
||||
res_y = GetSystemMetrics(SM_CYSCREEN);
|
||||
}
|
||||
|
||||
// bodies
|
||||
// == bodies ==
|
||||
typedef struct body_t {
|
||||
int32_t last_x;
|
||||
int32_t last_y;
|
||||
float offset_x;
|
||||
float offset_y;
|
||||
float velocity;
|
||||
} body_t;
|
||||
|
||||
void body_init(body_t* body) {
|
||||
body->last_x = -1;
|
||||
body->last_y = -1;
|
||||
body->offset_x = 0.5;
|
||||
body->offset_y = 0.5;
|
||||
body->velocity = 0.0;
|
||||
}
|
||||
|
||||
void body_update(body_t* body, int32_t x, int32_t y, int32_t* x_new, int32_t* y_new) {
|
||||
if (body->last_x != -1 && body->last_y != -1) {
|
||||
int32_t dx = x - body->last_x;
|
||||
int32_t dy = y - body->last_y;
|
||||
double dist = sqrt((double) dx * dx + dy * dy);
|
||||
body->velocity *= 1.0 - min(dist / 128, 1.0);
|
||||
}
|
||||
void body_update(body_t* body, int32_t *y_ptr) {
|
||||
int32_t y = *y_ptr;
|
||||
|
||||
float float_x = x + body->offset_x;
|
||||
float float_y = y + body->offset_y;
|
||||
for (uint8_t step = 0; step < 100; step += 1) {
|
||||
float y_float = y + body->offset_y;
|
||||
|
||||
for (size_t step = 0; step < 100; step++) {
|
||||
body->velocity += 0.0002;
|
||||
y_float += body->velocity;
|
||||
|
||||
float_y += body->velocity;
|
||||
if (float_y > res_y && body->velocity > 0) {
|
||||
if (y_float > res_y && body->velocity > 0) {
|
||||
body->velocity = -body->velocity * 0.75;
|
||||
if (-body->velocity < 0.05) {
|
||||
body->velocity = 0;
|
||||
@ -51,12 +39,9 @@ void body_update(body_t* body, int32_t x, int32_t y, int32_t* x_new, int32_t* y_
|
||||
}
|
||||
}
|
||||
|
||||
*x_new = (int) float_x;
|
||||
*y_new = (int) float_y;
|
||||
body->last_x = *x_new;
|
||||
body->last_y = *y_new;
|
||||
body->offset_x = float_x - *x_new;
|
||||
body->offset_y = float_y - *y_new;
|
||||
*y_ptr = min((int) y_float, res_y);
|
||||
|
||||
body->offset_y = y_float - *y_ptr;
|
||||
}
|
||||
|
||||
// == mouse ==
|
||||
@ -73,9 +58,9 @@ void mouse_init() {
|
||||
void mouse_update() {
|
||||
POINT xy;
|
||||
GetCursorPos(&xy);
|
||||
int32_t new_x, new_y;
|
||||
body_update(&mouse_body.body, xy.x, xy.y, &new_x, &new_y);
|
||||
SetCursorPos(new_x, new_y);
|
||||
int32_t x = xy.x, y = xy.y;
|
||||
body_update(&mouse_body.body, &y);
|
||||
SetCursorPos(x, y);
|
||||
}
|
||||
|
||||
// == window ==
|
||||
@ -97,12 +82,9 @@ void window_init() {
|
||||
}
|
||||
|
||||
BOOL CALLBACK window_handle_enum(HWND window, LPARAM _) {
|
||||
if (_n_new_windows >= MAX_WINDOWS) {
|
||||
return 0;
|
||||
}
|
||||
if (!IsWindowVisible(window)) {
|
||||
return 1;
|
||||
}
|
||||
if (_n_new_windows >= MAX_WINDOWS) { return 0; }
|
||||
if (!IsWindowVisible(window)) { return 1; }
|
||||
|
||||
window_body_t new;
|
||||
new.window = window;
|
||||
body_init(&new.body);
|
||||
@ -119,7 +101,6 @@ BOOL CALLBACK window_handle_enum(HWND window, LPARAM _) {
|
||||
void window_enumerate() {
|
||||
EnumWindows(window_handle_enum, 0);
|
||||
|
||||
// do the swap
|
||||
window_body_t* tmp_windows = windows;
|
||||
|
||||
n_windows = _n_new_windows;
|
||||
@ -138,22 +119,28 @@ void window_update() {
|
||||
int32_t x = rect.left;
|
||||
int32_t y = rect.bottom;
|
||||
|
||||
body_update(&windows[i].body, x, y, &x, &y);
|
||||
body_update(&windows[i].body, &y);
|
||||
|
||||
int32_t height = rect.bottom - rect.top;
|
||||
uint32_t flags = SWP_NOACTIVATE | SWP_NOSIZE | SWP_NOZORDER | SWP_ASYNCWINDOWPOS;
|
||||
SetWindowPos(windows[i].window, 0, x, y - height, -1, -1, flags);
|
||||
SetWindowPos(
|
||||
windows[i].window, 0,
|
||||
x, y - height,
|
||||
-1, -1,
|
||||
SWP_NOACTIVATE | SWP_NOSIZE |
|
||||
SWP_NOZORDER | SWP_ASYNCWINDOWPOS
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
// == main ==
|
||||
int main() {
|
||||
globals_init();
|
||||
|
||||
mouse_init();
|
||||
window_init();
|
||||
|
||||
while (1) {
|
||||
// mouse_update();
|
||||
globals_update();
|
||||
|
||||
mouse_update();
|
||||
window_update();
|
||||
|
||||
Sleep(1000/120);
|
BIN
c/bounce.exe
Normal file
BIN
c/bounce.exe
Normal file
Binary file not shown.
BIN
c/bounce.pdb
Normal file
BIN
c/bounce.pdb
Normal file
Binary file not shown.
88
main.py.old
88
main.py.old
@ -1,88 +0,0 @@
|
||||
from ctypes import POINTER, WINFUNCTYPE, WinError, create_unicode_buffer, get_last_error, windll
|
||||
from ctypes.wintypes import BOOL, DWORD, HBRUSH, HDC, HINSTANCE, HMENU, HWND, LPARAM, LPCWSTR, LPVOID, LPWSTR, INT, RECT
|
||||
import time
|
||||
|
||||
user32 = windll.user32
|
||||
gdi32 = windll.gdi32
|
||||
|
||||
CB_ENUM_WINDOWS = WINFUNCTYPE(BOOL, HWND, LPARAM)
|
||||
|
||||
# thanks: https://stackoverflow.com/questions/37501191/how-to-get-windows-window-names-with-ctypes-in-python
|
||||
def check_zero(result, func, args):
|
||||
if not result:
|
||||
err = get_last_error()
|
||||
if err:
|
||||
raise WinError(err)
|
||||
return args
|
||||
|
||||
user32.CreateWindowExW.argtypes = [
|
||||
DWORD, LPCWSTR, LPCWSTR, DWORD,
|
||||
INT, INT, INT, INT,
|
||||
HWND, HMENU, HINSTANCE, LPVOID
|
||||
]
|
||||
user32.CreateWindowExW.errcheck = check_zero
|
||||
|
||||
user32.FillRect.argtypes = [HDC, POINTER(RECT), HBRUSH]
|
||||
|
||||
user32.GetWindowDC.argtypes = [HWND]
|
||||
user32.GetWindowDC.errcheck = check_zero
|
||||
|
||||
user32.GetWindowTextLengthW.argtypes = [HWND]
|
||||
user32.GetWindowTextLengthW.errcheck = check_zero
|
||||
|
||||
user32.GetWindowTextW.argtypes = [HWND, LPWSTR, INT]
|
||||
user32.GetWindowTextW.errcheck = check_zero
|
||||
|
||||
def find_all_windows():
|
||||
windows = []
|
||||
|
||||
@CB_ENUM_WINDOWS
|
||||
def _handle_window(hwnd, lparam):
|
||||
# +1: make room for the null
|
||||
length = user32.GetWindowTextLengthW(hwnd) + 1
|
||||
buffer = create_unicode_buffer(length)
|
||||
user32.GetWindowTextW(hwnd, buffer, length)
|
||||
windows.append((hwnd, buffer.value))
|
||||
return True
|
||||
|
||||
user32.EnumWindows(_handle_window, 0)
|
||||
return windows
|
||||
|
||||
def fix_window(window):
|
||||
"""
|
||||
hdc = user32.GetWindowDC(window)
|
||||
rect = RECT(0, 0, 10000, 10000)
|
||||
brush = gdi32.CreateSolidBrush(0x00FF0000)
|
||||
user32.FillRect(hdc, rect, brush)
|
||||
gdi32.DeleteObject(brush)
|
||||
print(window)
|
||||
"""
|
||||
classname = create_unicode_buffer("overlapper\x00")
|
||||
windowname = create_unicode_buffer("overlapper\x00")
|
||||
window = user32.CreateWindowExW(
|
||||
0x08000000 | # WS_EX_NOACTIVATE
|
||||
0x8 | # WS_EX_TOPMOST
|
||||
0x0, # 0x20, # WS_EX_TRANSPARENT
|
||||
classname,
|
||||
windowname,
|
||||
0x10000000, # WS_VISIBLE
|
||||
0, 0, 128, 128, # x y w h
|
||||
None, None,
|
||||
None, None
|
||||
)
|
||||
user32.ShowWindow(window, 5) # SW_SHOW
|
||||
|
||||
def fix_step():
|
||||
windows = find_all_windows()
|
||||
for window_id, window_name in windows:
|
||||
if window_name.endswith("Visual Studio Code"):
|
||||
fix_window(window_id)
|
||||
|
||||
def main():
|
||||
fix_step()
|
||||
|
||||
while True:
|
||||
time.sleep(1)
|
||||
|
||||
if __name__ == "__main__":
|
||||
main()
|
@ -2,16 +2,14 @@ from abc import ABC, abstractmethod
|
||||
from ctypes import WINFUNCTYPE, byref, windll
|
||||
from ctypes.wintypes import BOOL, HWND, INT, LPARAM, LPPOINT, LPRECT, POINT, RECT
|
||||
import time
|
||||
import math
|
||||
|
||||
user32 = windll.user32
|
||||
gdi32 = windll.gdi32
|
||||
|
||||
user32.GetSystemMetrics.argtypes = [INT]
|
||||
|
||||
user32.GetCursorPos.argtypes = [LPPOINT]
|
||||
user32.SetCursorPos.argtypes = [INT, INT]
|
||||
|
||||
user32.GetSystemMetrics.argtypes = [INT]
|
||||
|
||||
CB_ENUM_WINDOWS = WINFUNCTYPE(BOOL, HWND, LPARAM)
|
||||
|
||||
user32.EnumWindows.argtypes = [CB_ENUM_WINDOWS, LPARAM]
|
||||
@ -20,13 +18,18 @@ user32.GetWindowRect.argtypes = [HWND, LPRECT]
|
||||
user32.SetWindowPos.argtypes = [HWND, INT, INT, INT, INT, INT, INT]
|
||||
user32.IsWindowVisible.argtypes = [HWND]
|
||||
|
||||
def get_resolution_y() -> int:
|
||||
SM_CYSCREEN = 1
|
||||
return user32.GetSystemMetrics(SM_CYSCREEN)
|
||||
|
||||
|
||||
class BouncyObject(ABC):
|
||||
@abstractmethod
|
||||
def get_position(self) -> tuple[int, int]:
|
||||
raise NotImplementedError
|
||||
|
||||
@abstractmethod
|
||||
def set_position(self, xy: tuple[int, int]):
|
||||
def set_position(self, xy: tuple[int, int]) -> None:
|
||||
raise NotImplementedError
|
||||
|
||||
|
||||
@ -50,10 +53,9 @@ class Window(BouncyObject):
|
||||
user32.GetWindowRect(self._handle, byref(rect))
|
||||
return (rect.left, rect.bottom)
|
||||
|
||||
def set_position(self, xy: tuple[int, int]):
|
||||
def set_position(self, xy: tuple[int, int]) -> None:
|
||||
rect = RECT()
|
||||
user32.GetWindowRect(self._handle, byref(rect))
|
||||
width = rect.right - rect.left
|
||||
height = rect.bottom - rect.top
|
||||
x, y = xy
|
||||
user32.SetWindowPos(
|
||||
@ -65,11 +67,37 @@ class Window(BouncyObject):
|
||||
)
|
||||
|
||||
|
||||
class Body(object):
|
||||
def __init__(self, controlled_object: BouncyObject):
|
||||
self._last_offset: tuple[float, float] = (0.5, 0.5)
|
||||
self._velocity = 0.0
|
||||
self._controlled_object = controlled_object
|
||||
|
||||
def update(self, res_y: int) -> None:
|
||||
x, y = self._controlled_object.get_position()
|
||||
ox, oy = self._last_offset
|
||||
x += ox
|
||||
y += oy
|
||||
|
||||
for _ in range(100):
|
||||
self._velocity += 0.0002
|
||||
y += self._velocity
|
||||
|
||||
if y > res_y and self._velocity > 0:
|
||||
self._velocity = -self._velocity * 0.75
|
||||
if abs(self._velocity) < 0.05:
|
||||
self._velocity = 0
|
||||
|
||||
x_int, y_int = int(x), min(int(y), res_y)
|
||||
self._controlled_object.set_position((x_int, y_int))
|
||||
self._last_offset = x - x_int, y - y_int
|
||||
|
||||
|
||||
def enumerate_windows() -> list[int]:
|
||||
windows: list[int] = []
|
||||
|
||||
@CB_ENUM_WINDOWS
|
||||
def _handle_window(hwnd, lparam):
|
||||
def _handle_window(hwnd: int, _lparam: int):
|
||||
if user32.IsWindowVisible(hwnd):
|
||||
windows.append(hwnd)
|
||||
return True
|
||||
@ -78,61 +106,19 @@ def enumerate_windows() -> list[int]:
|
||||
return windows
|
||||
|
||||
|
||||
def get_resolution_y() -> int:
|
||||
SM_CYSCREEN = 1
|
||||
return user32.GetSystemMetrics(SM_CYSCREEN)
|
||||
|
||||
|
||||
class Body(object):
|
||||
def __init__(self, controlled_object: BouncyObject):
|
||||
self._last_xy: tuple[int, int] | None =None
|
||||
self._last_offset: tuple[float, float] = (0.5, 0.5)
|
||||
self._velocity = 0.0
|
||||
self._controlled_object = controlled_object
|
||||
|
||||
def update(self, res_y):
|
||||
x, y = self._controlled_object.get_position()
|
||||
ox, oy = self._last_offset
|
||||
x += ox
|
||||
y += oy
|
||||
|
||||
if self._last_xy:
|
||||
last_x, last_y = self._last_xy
|
||||
dx = x - last_x
|
||||
dy = y - last_y
|
||||
dist = math.sqrt(dx * dx + dy * dy)
|
||||
|
||||
# if they move the mouse they can fight it
|
||||
# (but they have to move it a lot)
|
||||
self._velocity *= 1.0 - min(dist / 128, 1.0)
|
||||
|
||||
for _ in range(100):
|
||||
self._velocity += 0.0002
|
||||
|
||||
y += self._velocity
|
||||
if y > res_y and self._velocity > 0:
|
||||
self._velocity = -self._velocity * 0.75
|
||||
if abs(self._velocity) < 0.05:
|
||||
self._velocity = 0
|
||||
|
||||
self._controlled_object.set_position((int(x), int(y)))
|
||||
self._last_xy = (int(x), int(y))
|
||||
self._last_offset = (x % 1, y % 1)
|
||||
|
||||
|
||||
class Bodies(object):
|
||||
def __init__(self):
|
||||
self._mouse = Body(Mouse())
|
||||
self._windows = {}
|
||||
|
||||
def update_list(self):
|
||||
windows2 = {}
|
||||
def enumerate(self):
|
||||
windows_2 = {}
|
||||
for i in enumerate_windows():
|
||||
if existing := self._windows.get(i):
|
||||
windows2[i] = existing
|
||||
windows_2[i] = existing
|
||||
else:
|
||||
windows2[i] = Body(Window(i))
|
||||
self._windows = windows2
|
||||
windows_2[i] = Body(Window(i))
|
||||
self._windows = windows_2
|
||||
|
||||
def get(self) -> list[Body]:
|
||||
return [self._mouse, *self._windows.values()]
|
||||
@ -143,11 +129,13 @@ def main():
|
||||
|
||||
while True:
|
||||
res_y = get_resolution_y()
|
||||
bodies.update_list()
|
||||
print(len(bodies.get()));
|
||||
bodies.enumerate()
|
||||
|
||||
for b in bodies.get():
|
||||
b.update(res_y)
|
||||
time.sleep(1/120.0)
|
||||
|
||||
time.sleep(1.0/120.0)
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
main()
|
Loading…
x
Reference in New Issue
Block a user