Fix another rope bug
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c81b3a03d3
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5df3f00809
@ -331,7 +331,7 @@ function level:draw()
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for _,pit in pairs(self._pits) do
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for _,pit in pairs(self._pits) do
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local px,py=pit.px,pit.py
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local px,py=pit.px,pit.py
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local pr=self._pits[_mix(px+1,py)]
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local pr=self._pits[_mix{px+1,py}]
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spr(pit.s,px,py)
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spr(pit.s,px,py)
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if pit.full then
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if pit.full then
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@ -362,7 +362,7 @@ function level:update()
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_apply(crate, crate.todo)
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_apply(crate, crate.todo)
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if #crate.todo==0 then
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if #crate.todo==0 then
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local pit=self._pits[_mix(crate.mx,crate.my)]
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local pit=self._pits[_mix{crate.mx,crate.my}]
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if pit and not pit.full then
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if pit and not pit.full then
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add(remove,cix)
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add(remove,cix)
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crate.dead=true
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crate.dead=true
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@ -388,7 +388,7 @@ function level:load_dynobjs()
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local crate_id=1
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local crate_id=1
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for mx=0,15,1 do
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for mx=0,15,1 do
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for my=0,15,1 do
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for my=0,15,1 do
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local mxy=_mix(mx,my)
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local mxy=_mix{mx,my}
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local px,py=mx*8,my*8
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local px,py=mx*8,my*8
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local s=self:_mget(mx,my)
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local s=self:_mget(mx,my)
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local def=self:_get_cratedef(s)
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local def=self:_get_cratedef(s)
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@ -413,7 +413,7 @@ function level:recollide_reanchor()
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self._coll={}
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self._coll={}
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for mx=0,15 do
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for mx=0,15 do
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for my=0,15 do
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for my=0,15 do
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local mxy=_mix(mx,my)
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local mxy=_mix{mx,my}
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self._coll[mxy]=
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self._coll[mxy]=
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fget(self:_mget(mx,my),7) or
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fget(self:_mget(mx,my),7) or
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self._crates[mxy]
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self._crates[mxy]
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@ -434,7 +434,7 @@ function level:recollide_reanchor()
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not self:mcoll(mx1,my0) and
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not self:mcoll(mx1,my0) and
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not self:mcoll(mx1,my1)
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not self:mcoll(mx1,my1)
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) then
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) then
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local key="GEOM"..mx0..","..my0..","..dx..","..dy
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local key=_mix{"GEOM",mx0,my0,dx,dy}
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anch_new[key]= {
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anch_new[key]= {
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max(mx0,mx1),max(my0,my1),adx=-dx,ady=-dy
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max(mx0,mx1),max(my0,my1),adx=-dx,ady=-dy
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}
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}
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@ -443,7 +443,7 @@ function level:recollide_reanchor()
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end
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end
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for _,cr in pairs(self._crates) do
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for _,cr in pairs(self._crates) do
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local key="CRATE"..cr.id..","..dx..","..dy
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local key=_mix{"CRATE",cr.id,dx,dy}
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local mx0,my0=cr.mx,cr.my
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local mx0,my0=cr.mx,cr.my
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local mx1,my1=mx0+dx,my0+dy
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local mx1,my1=mx0+dx,my0+dy
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anch_new[key]={
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anch_new[key]={
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@ -462,11 +462,13 @@ function level:recollide_reanchor()
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end
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end
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self._anch=anch_new
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self._anch=anch_new
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self._anch_keys={}
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self._anch_keys={}
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self._anch_by_position={}
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self._anch_by={}
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for k,v in pairs(self._anch) do
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for k,v in pairs(self._anch) do
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local ax,ay=_anch_unpack(v)
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add(self._anch_keys,{key=k})
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add(self._anch_keys,{key=k})
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local pkey=_mix(_anch_unpack(v))
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local pkey=_mix{ax,ay}
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self._anch_by_position[pkey]=self._anch_by_position[pkey] or v
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self._anch_by[pkey]=self._anch_by[pkey] or v
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self._anch_by[_mix{ax,ay,v.adx,v.ady}]=v
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end
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end
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shellsort(self._anch_keys)
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shellsort(self._anch_keys)
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shellsort(moves)
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shellsort(moves)
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@ -481,7 +483,7 @@ function level:recollide_reanchor()
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end
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end
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function level:win_at(mx,my)
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function level:win_at(mx,my)
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return self._wins[_mix(mx,my)]
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return self._wins[_mix{mx,my}]
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end
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end
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function level:anchor_points()
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function level:anchor_points()
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@ -494,11 +496,17 @@ function level:anchor_points()
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end
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end
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function level:anchor_at(point)
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function level:anchor_at(point)
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return self._anch_by_position[_mix(_anch_unpack(point))]
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return self._anch_by[_mix{_anch_unpack(point)}]
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end
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function level:anchor_at_tension(point,tension)
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local ax,ay=_anch_unpack(point)
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local adx,ady=_anch_unpack(tension)
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return self._anch_by[_mix{ax,ay,adx,ady}]
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end
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end
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function level:get_open_pit(mx,my)
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function level:get_open_pit(mx,my)
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local pit=self._pits[_mix(mx,my)]
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local pit=self._pits[_mix{mx,my}]
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if (pit and not pit.full) return pit
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if (pit and not pit.full) return pit
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end
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end
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@ -520,7 +528,7 @@ function level:spawn_exit()
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-- next check: is at least one of
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-- next check: is at least one of
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-- nx or ny out of range [0, 15]?
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-- nx or ny out of range [0, 15]?
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if (nx | ny) & 0xFFF0 ~= 0 then
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if (nx | ny) & 0xFFF0 ~= 0 then
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self._wins[_mix(nx,ny)]=true
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self._wins[_mix{nx,ny}]=true
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end
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end
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end
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end
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end
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end
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@ -534,11 +542,11 @@ end
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function level:mcoll(mx,my)
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function level:mcoll(mx,my)
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if ((mx | my) & 0xFFF0!=0) return true
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if ((mx | my) & 0xFFF0!=0) return true
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return self._coll[_mix(mx,my)]
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return self._coll[_mix{mx,my}]
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end
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end
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function level:get_crate(mx,my)
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function level:get_crate(mx,my)
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return self._crates[_mix(mx,my)]
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return self._crates[_mix{mx,my}]
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end
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end
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function level:_mget(mx,my)
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function level:_mget(mx,my)
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@ -548,8 +556,10 @@ function level:_mget(mx,my)
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)
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)
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end
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end
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function _mix(mx,my)
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function _mix(arg)
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return mx..","..my
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local out=arg[1]
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for i=2,#arg do out..=","..arg[i] end
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return out
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end
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end
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-- crate spec:
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-- crate spec:
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@ -568,7 +578,7 @@ end
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function level:get_latch(dx,dy,px,py)
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function level:get_latch(dx,dy,px,py)
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local mx,my=px\8,py\8
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local mx,my=px\8,py\8
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local mxy=_mix(mx,my)
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local mxy=_mix{mx,my}
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local crate=self._crates[mxy]
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local crate=self._crates[mxy]
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local dx1,dy1=-sgn0(dx),-sgn0(dy)
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local dx1,dy1=-sgn0(dx),-sgn0(dy)
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@ -625,7 +635,7 @@ function level:can_move(
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end
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end
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function level:tug_crate(mx0,my0,dmx,dmy)
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function level:tug_crate(mx0,my0,dmx,dmy)
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local mxy0=_mix(mx0,my0)
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local mxy0=_mix{mx0,my0}
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local existing=self._crates[mxy0]
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local existing=self._crates[mxy0]
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if (not existing) return
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if (not existing) return
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@ -640,7 +650,7 @@ function level:tug_crate(mx0,my0,dmx,dmy)
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{px=px1,py=py1}
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{px=px1,py=py1}
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}
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}
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self._crates[_mix(mx1,my1)]=existing
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self._crates[_mix{mx1,my1}]=existing
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end
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end
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-->8
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-->8
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@ -1088,7 +1098,7 @@ function rope:draw(artificial_px,artificial_py)
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pset(x+p.adx,y,11)
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pset(x+p.adx,y,11)
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pset(x,y+p.ady,11)
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pset(x,y+p.ady,11)
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end
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end
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]]
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]]--
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end
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end
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function rope:drag_dst(xy)
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function rope:drag_dst(xy)
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@ -1122,9 +1132,9 @@ function rope:relax()
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local n2=n1.next
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local n2=n1.next
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if (not n2) return
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if (not n2) return
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local anch=level:anchor_at(n1)
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local adxy,position_new=calc_tension(n0,n1,n2)
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local wouldstick,position_new=would_stick(anch,n0,n1,n2)
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local anch=level:anchor_at_tension(n1,adxy)
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if not (wouldstick or _anch_eq(n1,position_new)) then
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if not anch or _anch_eq(n1,position_new) then
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self:_drag(n1,position_new,{_anch_unpack(n1)})
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self:_drag(n1,position_new,{_anch_unpack(n1)})
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_anch_del(n1)
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_anch_del(n1)
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else n0=n0.next end
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else n0=n0.next end
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@ -1200,9 +1210,9 @@ function rope:_check_pinch()
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return true
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return true
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end
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end
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function would_stick(anchor,xy0,xy1,xy2)
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function calc_tension(xy0,xy1,xy2)
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local x0,y0=_anch_unpack(xy0)
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local x0,y0=_anch_unpack(xy0)
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local x1,y1=_anch_unpack(xy1 or anchor)
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local x1,y1=_anch_unpack(xy1)
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local x2,y2=_anch_unpack(xy2)
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local x2,y2=_anch_unpack(xy2)
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local dx,dy=x2-x0,y2-y0
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local dx,dy=x2-x0,y2-y0
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@ -1226,10 +1236,12 @@ function would_stick(anchor,xy0,xy1,xy2)
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x1_new,y1_new=x0+(y1-y0)/dy*dx,y1
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x1_new,y1_new=x0+(y1-y0)/dy*dx,y1
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ady,adx=signs(dx,x1_new-x1)
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ady,adx=signs(dx,x1_new-x1)
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end
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end
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return {adx,ady},{x1_new,y1_new}
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end
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return
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function would_stick(anch,tens)
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anchor and anchor.adx==adx and anchor.ady==ady,
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adx,ady=unpack(tens)
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{x1_new,y1_new}
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return anch.adx==adx and anch.ady==ady
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end
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end
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function rope:experience_anchor_moves(moves)
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function rope:experience_anchor_moves(moves)
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@ -1293,7 +1305,7 @@ function rope:_be_pushed_by1(anch_old,anch_new)
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(_which_side(anch_old,n0,n1)!=
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(_which_side(anch_old,n0,n1)!=
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_which_side(anch_new,n0,n1)
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_which_side(anch_new,n0,n1)
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) and would_stick(anch_new,n0,nil,n1)
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) and would_stick(anch_new,calc_tension(n0,anch_new,n1))
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then
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then
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local nx05,ny05
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local nx05,ny05
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if ax_new==ax_old then
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if ax_new==ax_old then
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@ -1331,7 +1343,7 @@ function rope:_drag(n1,new,removing)
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local side_orig=_which_side(anchor,pivot,point_orig)
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local side_orig=_which_side(anchor,pivot,point_orig)
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local side_final=_which_side(anchor,pivot,point_final)
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local side_final=_which_side(anchor,pivot,point_final)
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if (side_orig!=side_final and would_stick(anchor,pivot,nil,point_final)) add(eligible,{anchor,side_final})
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if (side_orig!=side_final and would_stick(anchor,calc_tension(pivot,anchor,point_final))) add(eligible,{anchor,side_final})
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end
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end
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end
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end
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