Tidy up more loose ends

This commit is contained in:
Pyrex 2022-12-20 21:42:20 -08:00
parent 535fcf7601
commit 709be93332

View File

@ -589,7 +589,7 @@ function level:get_latch(dx,dy,px,py)
dx=dx1,dy=dy1,
ax_offset=dx1*0.5,
ay_offset=dy1*0.5,
mx=mx,my=my
rec={mx=mx,my=my,px=mx*8,py=my*8},
}
end
end
@ -778,7 +778,7 @@ function player:update()
if self.rope then
self.rope:update()
self.rope:drag_dst(self.x+0.5,self.y+0.1)
self.rope:drag_dst(self.x+self.px/8+0.5,self.y+self.py/8+0.1)
local tdx,tdy=self.rope:tug_orientxy()
if (tdx!=0) self.orientx=tdx
@ -922,12 +922,10 @@ function rope:update()
self.latch.rec.my+0.5+self.latch.ay_offset
)
if #self.latch.rec.todo==0 then
if self.latch.rec.dead==true then
self:destroy()
end
end
end
if (not self:_check_sane()) self:destroy()